Hey everyone.

I have troubles as AST on controller when I use Redraw. The player/ennemy selection for healings, DPS, and buff apply asks too many movements. I sometimes put buff or heal on the wrong person, or lose a gcd by using 3 ogcd is a row. How do you guys handle this ?

I was thinking about creating macros to have 4 buttons for applying buffs : one for each dps. Is that possible ?