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  1. #1
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    IDK, I’ve played BLM and DRK, and while MP is not a hugely significant resource for those two jobs, it adds a level of depth in terms of resource management. I feel like that is significant. DRK, in my experience, is easy MP management as long as you’re not spamming spells. BLM, while having limitless MP if you have a perfect rotation, can be a bit trickier depending on movement and mechanics. I’m fine with that actually. In my experience MP has been meaningful.
    (0)

  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,857
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by HumanNinjaToo View Post
    In my experience MP has been meaningful.
    And... to Monk, Dragoon, Samurai, Bard, Machinist, and Warrior?

    The point of this thread is not whether MP is occasionally useful at present for some jobs. It's for suggestions on how to make it a meaningful mechanic for every job.
    (0)

  3. #3
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Shurrikhan View Post
    And... to Monk, Dragoon, Samurai, Bard, Machinist, and Warrior?

    The point of this thread is not whether MP is occasionally useful at present for some jobs. It's for suggestions on how to make it a meaningful mechanic for every job.
    Why would you want to make it useful for every jobs? Gluing something together just for the sake of using the MP bar has no guarantee to make the jobs more interesting
    (3)

  4. #4
    Player
    Kabooa's Avatar
    Join Date
    Sep 2013
    Posts
    4,391
    Character
    Jace Ossura
    World
    Gilgamesh
    Main Class
    Goldsmith Lv 100
    Quote Originally Posted by Ardox View Post
    Why would you want to make it useful for every jobs? Gluing something together just for the sake of using the MP bar has no guarantee to make the jobs more interesting
    Every 5-step mechanic / 100 gauge currently being used could just be MP based.

    That's Monk, Ninja, Warrior, Samurai, Bard, Machinist, Dancer. For the most part, it's just flavor.
    (2)

  5. #5
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,857
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by Ardox View Post
    Why would you want to make it useful for every jobs? Gluing something together just for the sake of using the MP bar has no guarantee to make the jobs more interesting
    The question is how to do it in an interesting manner, or at least not leave the MP bar just sitting their as UI waste...
    (0)

  6. #6
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Kabooa View Post
    Every 5-step mechanic / 100 gauge currently being used could just be MP based.

    That's Monk, Ninja, Warrior, Samurai, Bard, Machinist, Dancer. For the most part, it's just flavor.
    MP jauge refills overtime, all of those jauge don't. It would be using the MP jauge for the sake of using the UI. That proposition would be even more broken if there was still skills like mana shift or refresh around (or if they bring those skill back)

    Quote Originally Posted by Shurrikhan View Post
    The question is how to do it in an interesting manner, or at least not leave the MP bar just sitting their as UI waste...
    And my answer is: no need to. However, what you didn't say in your original post was that last part: «MP bar just sitting their as UI waste». See, Casters had an useless TP bar (barred way back when sprint used to drained TP) and, as far as I know, there was no people asking for TP based mechanics for casters. People would just ignore it. The simplest, logical, thing would be to change MP to TP for melee jobs (just like MP change to GP for gathering classes), but I'm glad TP is gone so I'm not advocating for it's return at all.
    (1)

  7. #7
    Player
    HumanNinjaToo's Avatar
    Join Date
    Dec 2016
    Posts
    203
    Character
    Blaise Darkstar
    World
    Zalera
    Main Class
    Black Mage Lv 65
    Quote Originally Posted by Shurrikhan View Post
    And... to Monk, Dragoon, Samurai, Bard, Machinist, and Warrior?

    The point of this thread is not whether MP is occasionally useful at present for some jobs. It's for suggestions on how to make it a meaningful mechanic for every job.
    I’m struggling to come up with a meaningful reason why any of those other jobs need to use MP to begin with, let alone how to incorporate MP costs into their kit. The ones I’ve played seem to function fine without MP; if it ain’t broke don’t fix it.
    (1)

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