
Originally Posted by
FarelTheGecko
1) This is because the tournaments do take place every other week. I feel like this is incredibly restrictive and limiting.
2) When 2 players get a tie on the scoreboard, it’s up in the air who goes first
3) Certain tournament-only cards are so hard to get. I’ve been in every tournament for a year now, and I still don’t have a Lightning card. I’d actually rather buy that card for 10 million MGP than to keep running these tournaments. Primal mounts have the whole thing where players can collect tokens to eventually get them, so… shouldn’t Triple Triad players be given similar opportunities? Much like mounts, its something where one competes against other players. It’s a pain to have to win against a NPC hundreds of time to win a card, but it feels like tournaments are much more annoying in this regard. Some people might have already gotten the card for the Top 3 winners, but will still try and get to the top to get more card packs to get the card they need. I think this is kind of unfair.
4) When an alliance raid ends and certain cards are dropped as loot, people roll for it, but sometimes it's people who own the card already. They simply don’t remember, so they roll for it. Couldn’t we set a thing up where only people who don’t own a card can roll NEED, while those who have it can only roll GREED? Or…. could you just add an npc for the cards dropped in “The Royal City of Rabanastre”? That would work too
5) I find it a tad annoying that whenever a match against another player starts, I have to remember that I might not be Blue, but rather Red. This is confusing, as when playing against NPCs, you’re always blue, so it seems confusing when that’s no longer the case. Maybe not a major thing, and it’s more realistic this way it is, but it just bugs me whenever I partake in the tournament