Quote Originally Posted by Sovasin View Post
Enrage timers are necessary. How else do you motivate DPS players to improve? Healers receive direct feedback when they suck at their job - everyone dies. Tanks receive direct feedback when they suck at their job - they die to a buster or the boss isn't positioned right for a mechanic. DPS players can afk through a fight and only realise something is wrong when they hit enrage.
usually the less u dps the harder a fight gets coz the mob repeats the mechanics and it means more chances to fail. SO more dps, less chances to fail. u can also create a soft enrage .. like a spawn of adds .. more and more coming and then et overwhelmed if u don't manage to dps enough.

but u don't necessarily need a hard enrage on all mobs like the is now. if for exemple u are on 3rd savage and the first 2 had enrage, then u know u have the dps to do 3rd even if this one doesn't have such a strict dps check.