you're pushing a guide full of openers on jobs you have zero knowledge about on top of building them around a monk opener you know isn't optimal...? why? in particular, those drg openers are a hot mess -- people have mentioned not holding buffs for as long as you have in these openers so i won't even bother with that but... why in the world, in this second drg opener, after the second full thrust, do you use botd instead of your combo finishers and missing out on a raiden thrust? and in the first opener, the dot isn't even applied until 9 gcds in as opposed to the standard opener at 3 gcds... it's also better to delay going into life as your buffs are up by then after the opener, in contrast to the openers you have in this document.

i'm not a numbers cruncher by a long shot, but i do know my job... :x