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  1. #1
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Holyomen View Post
    Criticals hits yield 50-100% more damage normally, and that can be increased with higher crit attack dmg.
    The big question is how often +122 Crit rate will make you crit, like Turtle already mentioned.
    So if your normal crit rate is 10% and adding +122 increases your rate to 35-40% so that every 3rd attack lands for a crit, then in that case the crit build would not only out dps at STR & ATK build, it would also make for a decent tank build with all those crits giving HP back while under Rampage effect.


    And yes, the "/" means or. No Darklight armor is meldable, so I'm giving the option of that or a multi melded Savage Might Materia on your choice of body armor.
    id be willing to bet that +crit works like plus enmity, every 10 points is 1%

    edit: recently found out it takes +30 crit rate to equal 1%
    (1)
    Last edited by syntaxlies; 04-09-2012 at 11:28 PM.