Quote Originally Posted by RoyalBeef View Post
If you design your game's encounters around having to do X damage in Y minutes, thats what it boils down to tho. Players looking at parses and a player only being worth the DPS they bring is merely the natural, logical reaction to that formula, from the game's perspective it's kinda "working as intended".
Which the devs know and understand, and why they turn a blind eye to it in this game and why it's allowed via the modding API in Blizzard's flagship MMO WoW.

The point I was getting across, though, is that BOTH companies do not want to have a developer created and maintained damage meter.