that's why I mention a improve version that could reflect real fight scenario, not just a non moving dummyDummy fights and a real fight scenario with mechanics are totally different things. Sure, they will find out if they have or dont have enough DPS for a stationary boss who doesnt have any mechanics, but...
How many of those are in this game? They wont see how punishable it is to disengage for another 0.5 seconds etc.
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