You place much faith in the community. But I'm talking people who didn't even read what their skills do. There's more of them than you would like to know... it's horrifying...
Or the ones that do, but misunderstand or misinterpret their use. The "I only use single target skills because the AoE ones have less potency" players.
Didn't one of the devs say at one point that they would never add a parser expressly to prevent the toxicity that seeing others' damage numbers can cause?
As someone who played WoW for the better part of a decade and who's been at both ends of the meters, I don't blame them for that attitude. I've seen plenty of people throw damage meters around either to gatekeep players from "farm" content, justify their own superiority complexes in pugs, or talk down to players who are just trying to get their dailies over with.
Hell, I've even seen that in 14 with streamers using modded parsers, talking behind the backs of players in leveling dungeons.
I understand there is a practical use in being able to gauge one's own damage output, but that won't help you in a vacuum, and to be honest I find the kinds of people who value knowing parses don't often care about using it constructively for others. To open the door for feedback also opens the door for demotivating bile, and given that it is a game, the devs are responsible for making sure we enjoy it.
Saying that they don't want to give parse because of toxicity is insulting us and anyway they can creat a parse that show only self DPS.
And why not just show the DPS mumber near the HP bar of Striking dummy ?
They should just apply the pvp meter to pve, you don’t see it until the end so it can’t be used for bullying but people who are interested can stay and look at it.
http://eu.finalfantasyxiv.com/lodestone/character/14725396/
like i mention before, a personal meter will eventually turn into : show me your number or kick, or I have this number I am superior than you, a personal meter will be the same
Well at least current I never see one talking about it outside newest savage raid or EX, if the personal meter kept at newest savage and EX and strong enforcement of some anti number shaming(need to clear elaborate the definition by SE) might be there could get a middle ground.
People will be called out on farms as well. When a kill takes 10 minutes instead of 5, and I potentially have to run it 99 times that's equal to 500 minutes, or 8 hours, which is more than I get to play in total mo-fri, wasted by people either slacking or being bad. Doesn't fly, they get a warning to step it up or be kicked if they don't.Well at least current I never see one talking about it outside newest savage raid or EX, if the personal meter kept at newest savage and EX and strong enforcement of some anti number shaming(need to clear elaborate the definition by SE) might be there could get a middle ground.
Which is probably why they turn a blind eye to the use of ACT (streamers actively use it, visible for the world to see, and nothing happens) as long as you're not using it to shame or belittle someone. They get that it's a useful tool, they just don't believe in making it an officially supported feature, created and maintained by them. It's even possible that it might be officially allowed as a third party mod if those were allowed, and those mostly aren't because PS4 doesn't allow mods and they want to keep parity between platforms.
Course...guess what other major MMO has devs that refuse to implement a built-in parser, created and maintained by the dev team, because they don't want to enforce dps meters as a way the game itself judges the value of its players? Here's a hint - their company name rhymes with Lizard.
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