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  1. #41
    Player
    Misutoraru's Avatar
    Join Date
    Aug 2013
    Posts
    947
    Character
    Misutoraru Valkyrie
    World
    Cerberus
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Aiscence View Post
    They could add a parser in game, the rule of "dont harass people on their dps" (not literally but you know what I mean) is already there in the ToS, so nothing would change. Flame someone? get reported, that's it.
    Thing would change, certainly we will see more such issue and more fall into grey area, in best case scenario they would need extra man power to cope with the increase reports and in worst case the community will divide or turn very toxic, because there are MMO that let such tool took over the community
    (1)

  2. #42
    Player Seraphor's Avatar
    Join Date
    Feb 2018
    Posts
    4,620
    Character
    Seraphor Vhinasch
    World
    Zodiark
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Quor View Post
    That's not a terrible idea, although I think making the "stars" hidden to everyone but the player they apply to would be the way to go. Keep it for personal reasons, allow it to be enabled and disabled at will and that would be something to look into.
    Of course, make it purely personal.
    Can't be abused out of people demanding to know what rank you got, which I think sounds pretty weak, but even then, it's vague enough to not be too informative to others.
    It'd simply be "I only got 3 stars last time, I should try for 4 stars."

    The 'Speed of Completion' would be the party-wide metric to go by.
    The 'Personal DPS/HPS' would be your personal metric to measure improvement on.
    The 'Enemies killed' would be the dick-waving grade to boast with, that wouldn't overtly shame anyone for poor performance.
    (1)
    Last edited by Seraphor; 08-16-2019 at 07:06 PM.

  3. #43
    Player
    Trixze's Avatar
    Join Date
    Jul 2019
    Posts
    37
    Character
    Trixze Star
    World
    Leviathan
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Misutoraru View Post
    Thing would change, certainly we will see more such issue and more fall into grey area, in best case scenario they would need extra man power to cope with the increase reports and in worst case the community will divide or turn very toxic, because there are MMO that let such tool took over the community
    This is why we can’t have nice things.
    (0)

  4. #44
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Seraphor View Post
    Of course, make it purely personal.
    Can't be abused out of people demanding to know what rank you got, which I think sounds pretty weak, but even then, it's vague enough to not be too informative to others.
    It'd simply be "I only got 3 stars last time, I should try for 4 stars."

    The 'Speed of Completion' would be the party-wide metric to go by.
    The 'Personal DPS/HPS' would be your personal metric to measure improvement on.
    The 'Enemies killed' would be the dick-waving grade to boast with, that wouldn't overtly shame anyone for poor performance.
    Oh it would be abused. Back in the late 2000's WoW had an addon called GearScore, which took your average ilvl and compared it to what was needed to clear something and when you were overgeared status. Orange was "clearable, but needed to work for it" while Green was "overgeared" for the content. You had plenty of people enforcing "green or better" for raids and what not even when they themselves were orange or worse. It was terrible, and directly responsible for a lot of original vanilla WoW players deciding to up and leave (keep in mind these were people who were just peachy keen on pretty much any other mod, including dps and threat meters). Point being, it really ruined the enjoyment of the game because it was such an arbitrary thing.

    Translating that to here you'd have people requiring certain star levels/hps/damage total thresholds - proof provided via screenshot - or else no admittance. The same restrictions on ACT usage with others would be enforced of course, but that wouldn't stop the min/maxing munchkins from attempting to do what's in their nature.
    (1)

  5. #45
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    We have that system already in PF. People set min ilevels well above their own all the time and the community hasn't broken.
    (1)

  6. #46
    Player
    Quor's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    663
    Character
    Alexya Ultor
    World
    Leviathan
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Mhaeric View Post
    We have that system already in PF. People set min ilevels well above their own all the time and the community hasn't broken.
    So, no need to change anything then. The system works! Best leave it as is. If it ain't broken and all that.
    (1)

  7. #47
    Player Mhaeric's Avatar
    Join Date
    Apr 2012
    Location
    Vancouver, BC
    Posts
    2,141
    Character
    Mhaeric Llystrom
    World
    Balmung
    Main Class
    Red Mage Lv 97
    Ilevels requirements do not provide any information about performance, which is what people are asking for so your logic there doesn't work. Personal parses are a great way to know how well you're doing across all skill levels in a concrete form. E.g. it's one thing to know that melding increases your dps but some amount, but quite another to see how much it actually does. It's VERY significant, but without a parser you wouldn't realize just how
    surprisingly significant it really is.
    (2)

  8. #48
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    I also want one and don't really buy their excuses for not adding it. There are already TOS preventing abusive behaviour and there are already external tools for it. Just enforce the TOS and tweak them to accommodate the introduction of a parser. They add too much valuable information to not be around.

    Maybe just enable it for savage/ex modes if you're concerned about "increased reports", as if a certain mod is not already used in these situations. I'd just like something better integrated with the game engine.
    (1)
    When the game's story becomes self-aware:


  9. #49
    Player
    kajv95's Avatar
    Join Date
    Jun 2017
    Posts
    159
    Character
    Lilia Atlantia
    World
    Phoenix
    Main Class
    Gladiator Lv 40
    We either need a damage meter or increased feedback to our performance as a whole. Counteract the increased reports by adding a condition to beat a certain check before you can do EX/Savage - the gap between story content and content like EX/Savage is far too wide without feedback and something telling players when they're not yet ready.
    (5)

  10. #50
    Player
    Lauront's Avatar
    Join Date
    Jul 2015
    Location
    Amaurot
    Posts
    4,449
    Character
    Tristain Archambeau
    World
    Cerberus
    Main Class
    Black Mage Lv 90
    Which could also be a sign that their normal content is under-tuned and they're not really helping their players improve by keeping it at such a level.
    (2)
    When the game's story becomes self-aware:


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