Results 1 to 2 of 2
  1. #1
    Player
    snuggans's Avatar
    Join Date
    Aug 2013
    Posts
    31
    Character
    Snuggans Wafflebottom
    World
    Adamantoise
    Main Class
    White Mage Lv 100

    let's talk about ambient audio

    i like to have Ambient Sounds higher than the other types of sounds because it adds to the immersion, it makes the game feel a little bit more alive, but on default levels it gets drowned out by everything else. i also think that crowd noise is too loud and jarring, here are some tweaks SE could make in order to improve upon what they already have:
    • the default audio mastering should give more importance to ambient sounds
    • separate the crowd noise that occurs when you're near a crowd of players, from the environmental audio, and allow us to change volume for each
    • reduce the intensity of crowd noise, increase the volume of environmental/wildlife noises
    • reduce the volume of alarms that occur in places like Castrum Meridianum
    • increase the variety of the crowd noise so it's not the same 3 or 4 voices on a loop
    • increase the variety of environmental & wildlife noise

    what are some things about the game audio that you'd like to change?
    (1)
    Last edited by snuggans; 08-09-2019 at 01:42 PM.

  2. #2
    Player
    Naoki34's Avatar
    Join Date
    May 2016
    Location
    Shirogane
    Posts
    1,045
    Character
    Asuka Suzuhana
    World
    Moogle
    Main Class
    Sage Lv 100
    I would just like it to change the crowd noise when there are a lot of people. Because it is a loop of 10 sec, after 1 minute, I cut, it makes me sick.
    Between a sigh, laughter and potato's voices...
    (0)