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  1. #1
    Player
    Kith_Whulfth's Avatar
    Join Date
    Aug 2019
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    7
    Character
    Kith Whulfth
    World
    Lamia
    Main Class
    White Mage Lv 80

    *Spoilers* Do we have "Creation Magic?"

    Despite the quest in which we are informed that we have no potential for creation (presumably because of our comparatively diminutive aether reserves), I have to wonder if we might actually be capable of creation magics. Take, for example, the relative ease with which we conjure forth primals in the First, or the creation of Ardbert's axe in the final confrontation with Emet Selch at the end of SHB's main story. We literally shape aether into a physical and concrete creature or item with only our limited reserve of aether to prevent it from becoming truly real and permanent.

    In Amaurot the shades inform us that creation magic is as natural as breathing, and the WOL certainly seems to put little thought into the mechanics of what they are doing when they form such creations. While the primals may merit a dismissal as a form of "summoning," Ardbert's axe is decidedly not summoned, and retains form and mass for a while after we use it. Doesn't this imply that we have, to some degree, manifested creation magic as described by the shades of Amaurot and Emet-Selch?
    I'm genuinely curious about what others think of this, please, what are your thoughts?
    (0)

  2. #2
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kith_Whulfth View Post
    Despite the quest in which we are informed that we have no potential for creation (presumably because of our comparatively diminutive aether reserves), I have to wonder if we might actually be capable of creation magics. Take, for example, the relative ease with which we conjure forth primals in the First, or the creation of Ardbert's axe in the final confrontation with Emet Selch at the end of SHB's main story. We literally shape aether into a physical and concrete creature or item with only our limited reserve of aether to prevent it from becoming truly real and permanent.

    In Amaurot the shades inform us that creation magic is as natural as breathing, and the WOL certainly seems to put little thought into the mechanics of what they are doing when they form such creations. While the primals may merit a dismissal as a form of "summoning," Ardbert's axe is decidedly not summoned, and retains form and mass for a while after we use it. Doesn't this imply that we have, to some degree, manifested creation magic as described by the shades of Amaurot and Emet-Selch?
    I'm genuinely curious about what others think of this, please, what are your thoughts?
    I'll ask the fundamental question: If we are unable to use an ability, then what does it matter if we possess the ability?
    (3)

  3. #3
    Player
    Kith_Whulfth's Avatar
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    Aug 2019
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    7
    Character
    Kith Whulfth
    World
    Lamia
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Edax View Post
    I'll ask the fundamental question: If we are unable to use an ability, then what does it matter if we possess the ability?
    I'll point out that during one of the side quests we were given a concept template for robes and a few lightning crystals (or clusters, I don't recall which) and our only issue with making the robes was that we didn't know how to use the template and creation magic. It would seem that while our personal capacity for aether is insufficient, a simple handful of crystals is supposedly enough to compensate. In fact, the fact that summoning is described by the ascians as a form of creation magic, which we witness being used in the Akadaemia Anyder final boss cutscene.

    So, if we do possess the ability, we might actually be able to use it.

    Heck, given the animations for the crafting classes, we might already be using a corrupted or diluted form of creation magic already, but that could just be due to game mechanics and limitations in the game engine.
    (7)

  4. #4
    Player
    odym82's Avatar
    Join Date
    Jul 2019
    Posts
    97
    Character
    Onmyo Shugo
    World
    Siren
    Main Class
    Paladin Lv 66
    Definitely the wrong spot for this, but
    I'd like them to let us fight the Twelve of Eorzea. They say from the get go that they are essentially primals. So preez let us fight them. I have a grudge against Althyk for absolutely no reason
    (0)

  5. #5
    Player
    Edax's Avatar
    Join Date
    May 2018
    Location
    Shirogane, W15 P60
    Posts
    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Kith_Whulfth View Post
    I'll point out that during one of the side quests we were given a concept template for robes and a few lightning crystals (or clusters, I don't recall which) and our only issue with making the robes was that we didn't know how to use the template and creation magic. It would seem that while our personal capacity for aether is insufficient, a simple handful of crystals is supposedly enough to compensate. In fact, the fact that summoning is described by the ascians as a form of creation magic, which we witness being used in the Akadaemia Anyder final boss cutscene.

    So, if we do possess the ability, we might actually be able to use it.
    But notably the Ancient shade didn't make the robe for us. Perhaps it was incapable due to the nature of being a reflection. As for Akadaemia Anyder, I'm not sure if what is happening in that duty is even "real". Is the boss actually being summoned? If it is a recreation of events, when what causes that boss to appear? What powers it?

    Quote Originally Posted by Kith_Whulfth View Post
    Heck, given the animations for the crafting classes, we might already be using a corrupted or diluted form of creation magic already, but that could just be due to game mechanics and limitations in the game engine.
    I think it's the latter because there's no fundamental explanation why grilling a hot dog requires aether from fire crystals when a plain heat source should be able to suffice.
    (6)

  6. #6
    Player
    Legion88's Avatar
    Join Date
    Aug 2014
    Location
    Ul'dah
    Posts
    1,527
    Character
    Baradaeg Ryssbhirwyn
    World
    Lich
    Main Class
    Warrior Lv 80
    Our Crafting is like a lite version of creation magic.
    We seem to be unable to create things from pure aether, maybe just because of the lack of enough aether, but we seem to be able to transform materials and aether in form of shards, crystals or clusters into other things.
    (15)

  7. #7
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,251
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    Quote Originally Posted by Edax View Post
    As for Akadaemia Anyder, I'm not sure if what is happening in that duty is even "real". Is the boss actually being summoned? If it is a recreation of events, when what causes that boss to appear? What powers it?
    It's a recreation of events. Basically the whole city is one giant primal. Think of Dream Zanarkand. Its tangible, but its form is willed into existence by energy dreams and prayer. Just like Zanarkand, when its summoner(s) die, it too will fade...
    (12)

  8. #8
    Player
    Edax's Avatar
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    May 2018
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    Shirogane, W15 P60
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    2,002
    Character
    Edax Royeaux
    World
    Leviathan
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Jonnycbad View Post
    It's a recreation of events. Basically the whole city is one giant primal. Think of Dream Zanarkand. Its tangible, but its form is willed into existence by energy dreams and prayer. Just like Zanarkand, when its summoner(s) die, it too will fade...
    So what is actually creating Quetzalcoatl? Emet? The Ancient Shade that died? Amaurot?
    (0)

  9. #9
    Player
    Kith_Whulfth's Avatar
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    Aug 2019
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    7
    Character
    Kith Whulfth
    World
    Lamia
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Edax View Post
    So what is actually creating Quetzalcoatl? Emet? The Ancient Shade that died? Amaurot?
    I believe that Emet Selch imbuned the shades with just enough "self" to function as the actual Amaurotine citizens without actually being "alive." Therefore, the shade tried to summon a "guardian" using the same techniques that an actual scholar from the Akadaemia might. That being said, the Quetzalcoatl we fought was a far cry from the Primals that we've seen before in recent expansions, and this might be due to the shade lacking the aether of an actual living being, let alone that of a true Ancient. In other words, Emet Selch's enchantment is technically an act of creation magic (if incomplete or even half-hearted) and therefore the shade would technically have enough free will and aether to perform a somewhat lesser summoning.

    I'll even go so far as to point out that Quetzalcoatl as we faced in the dungeon is far more potent than Ifrit when faced unsync'd on hard mode, meaning it's actually quite a potent creation when compared to the summoned Primals we face in ARR. After all, the shade we meet in the story (whose name eludes me right now) tells us that Emet Selch created them to give the illusion of the city as he remembered it. Emet Selch even went so far as to give these shades personalities and the ability to argue with each other without Emet Selch being there to see it. The shades are not truly alive, but they may as well be, and therefore have the force of will necessary to create or summon just as the beast tribes of the Source.
    (2)

  10. #10
    Player
    FJerome's Avatar
    Join Date
    Oct 2013
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    1,014
    Character
    Edhe'li Merwyn
    World
    Leviathan
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Legion88 View Post
    Our Crafting is like a lite version of creation magic.
    We seem to be unable to create things from pure aether, maybe just because of the lack of enough aether, but we seem to be able to transform materials and aether in form of shards, crystals or clusters into other things.
    The new level 72 crafting skill, "Reuse", seems like we may be starting to tap back into it. We're still not creating original works wholesale out of raw aether but making exact duplicates of rare esoteric materials isn't that shabby.
    (5)

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