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  1. #26
    Player
    Eisenhower's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    176
    Character
    Meera Khei
    World
    Odin
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Seraphor View Post
    My issue with this, is that if you consolidate a combo, it’s no longer a combo, it’s just one skill you spam.
    You may as well remove the other two skills and give it a trait that increases it’s damage with successive hits up to three times.
    Isn't this exactly what the True Thrust (290 > 350 > 530, no other effects) and Aeolian Edge combos are right now? The former even more so than the latter, as Aeolian Edge at least has a positional requirement. Just like how it's expected of NIN players to remember how the mudras form ninjutsu, or how players in general are expected to remember how a boss fight plays out, it's not unreasonable to expect a player to keep track of which part of a consolidated combo requires additional movement/position/etc.

    It's true that a combo split between three buttons require a fraction more player involvement than a consolidated one, and will invoke more engagement. But it's misguided both in critique and in design to consider consolidated combos in a vacuum. The space opened on hotbars and in attention should be used in other ways - new ways - to engage the player.
    (2)
    Last edited by Eisenhower; 08-14-2019 at 10:44 PM.