Quote Originally Posted by MaraD_ View Post
Interesting. Since this is only hypothetical, and no one can be punished for it, would anyone here actually vote kick out such a job? Would anyone here leave group? Its hard to imagine it would be "that bad" to be partnered, since you hardly change up your rotation.
The issue isn't related to rotations, it's related to positioning. As the target of aggro, the tank's job is to make sure the boss and/or adds are positioned correctly during fights - turned away from the rest of the group to avoid cleaves, moved in the right ways to handle certain mechanics (the poison puddles in Brayflox come to mind), keeping the boss still the rest of the time so melee can hit positionals, etc. With this suggestion, you've now made that duty the job of a DPS player who may never have tanked before in their lives and have no idea what they're doing, or a player who does tank but signed up as a DPS specifically because they didn't feel like tanking. Unless the mechanic is made entirely optional (and by that, I mean the DPS can actually mechanically reject the responsibility and not just expecting "no i don't want to" in chat, otherwise it opens the mechanic up to abuse), this would be highly unpleasant to a lot of DPS players, since it would feel like the tank player foisting off their responsibilities on someone else while still benefiting from tank queues and such. And that's not even getting to the fact that you've now got to do your DPS rotation on top of this responsibility, and DPS rotations are generally more complex and involved than tank rotations specifically because tanks have those extra responsibilities to worry about in fights.

And if the mechanic is wholly optional, it now effectively becomes a gimmick rather than an important part of the class, at which point you'd be best just making it a limited job - and we've seen the uproar surrounding the idea of limited jobs, so that wouldn't be terribly well received either.