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  1. #6
    Player
    whiskeybravo's Avatar
    Join Date
    Nov 2013
    Posts
    2,840
    Character
    Whiskey Bravo
    World
    Leviathan
    Main Class
    Warrior Lv 100
    Quote Originally Posted by MaraD_ View Post
    From a "gameplay" perspective, its perfect. But from a playerbase perspective, its annoying.
    Which I feel is plenty fine. Most players find boss AoEs annoying, as it ruins stacks/casts/uptime.
    Having a challenge be presented, and overcame, even if its as simple as an orange circle on the ground, is within range of acceptability, as long as it functions correctly from a gameplay perspective.
    granted, if you argue its ok to annoy your player, thats another argument, as some players feel games should be easier, or more catered to their interests, which isnt "wrong", but does come with its downsides by doing so.

    So I'm in agreement people will be annoyed, but I'm curious to go a step further, and think of what all that entails, both good and bad.
    It's a stretch to call the gameplay perfect, you haven't defined much about it's gameplay at all aside from it acting as a role swapper. I mean, if you have to resort to throwing DPS buffs on people to make it look more attractive.. It should sell itself.

    Quote Originally Posted by MaraD_ View Post
    Interesting. Since this is only hypothetical, and no one can be punished for it, would anyone here actually vote kick out such a job? Would anyone here leave group? Its hard to imagine it would be "that bad" to be partnered, since you hardly change up your rotation.
    Absolutely. When I queue up as a DPS it's because I want a break from tanking.
    (2)
    Last edited by whiskeybravo; 08-09-2019 at 04:14 AM.