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  1. #11
    Player
    IchiExorz's Avatar
    Join Date
    Jun 2017
    Posts
    150
    Character
    Ichi Exorz
    World
    Odin
    Main Class
    Red Mage Lv 90
    Class difficulty should be there for preference. Some people enjoy playing easy classes & others enjoy difficult classes. Different classes also have differenty types of difficulty. (like SMN being difficult rotation wise & BLM being difficult mechanic & positioning wise.)

    A class that is easy shouldn't be weaker than a class that is harder, but I don't think that's how SE is balancing RDM either way. If that was the case SMN would be the top DPS alongside BLM.

    What's holding RDM dps back is our instant & "spammable" Resurrection ability, healing ability & Embolden. When looking at it this way RDM has a LOT of utility. But in fact 90% of the time Verraise & Vercure are VERY situational abilities to the point where they're almost pointless.

    I think SE needs to make a distinct difference between DPS utility and non-DPS utility.
    DPS utility should weigh down personal DPS more than non-DPS utility.
    Reason being that DPS utility will ALWAYS be useful while non-DPS utility is very situational or becomes very situational very soon.

    For example
    When it comes to DPS utility RDM has about the same as MNK or DRG.
    MNK has Mantra which is a non-DPS utility. Verraise might be a more impactful utility than Mantra & RDM has Vercure too so in my opinion RDM should be a bit below MNK when it comes to dps.

    Same for MCH honestly. I think MCH should be on par with BLM DPS wise (a tiny bit lower probably.) because they don't offer any DPS utility.
    I think the reason why MCH is so much lower than BLM is because SE is taking into account that they have Tactician, which is a non-DPS utility. But Tactician (albeit useful) isn't a necessary and is a situational ability. No one would take a MCH for that. So they need to carry their weight in personal DPS (or DPS utility.)

    I think non-DPS utility SHOULD be taking into consideration when it comes to balancing personal DPS (hence why I think MCH should still be a bit below BLM) but it shouldn't be nearly as much as it is right now.

    So please SE make a distinct difference between DPS utility and non-DPS utility and don't punish classes with non-DPS utility as much when it comes to their personal DPS. Buff RDM potencies!
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    Last edited by IchiExorz; 08-12-2019 at 12:38 AM.