To add to this list:
How many people who don't play RDM:
- Understand constantly dividing your window for manafiction cool down against the remaining Displaces/Corps that can fit in that window and using engagement as a time mitigator to get an extra OGCD cast. Shocking that Engagement is actually a DPS gain when you're able to use it right.
- Realize how far ahead a RDM has to project to make up for the GCDs of mana needed for a movement mechanic like E3's Stormy Horizons during a fight with bad proc luck.
- Further on that, we are constantly fighting our bad proc GCDs to "catch up" in a fight. Something we can never actually do.
- Realize that we are chained to the floor every 2.5 seconds, outside of melee combo windows, which chain us to the boss. Where as a BLM might be able to move for 7.5 seconds with just one button push. Not including Xenoglossy, swiftcast, sharpcast procs. Movement on demand vs Movement during set windows. We have different windows of limitations.
- Realize how displacement is constantly on our mind about when we can fit it into a single weave slot with mechanics coming up.
- Realize the OGCD priority in an OGCD heavy class, upcoming mechanics that affect your position and their animations.
- Realize how much of our damage comes from a 10 second pull timer. Its not just the raw damage its the stability in our opener for starting with 11/11 and a proc.
- Realize how we cannot have our opener interrupted or delayed by any mechanic or our Pot won't hit the second Fleche.
- Realize how TIGHT our opener is in terms of OGCD weaving. Every slot is double weaved and even our melee combo has ogcds weaved into it.
- Realize that we are under threat of melee range for 1/5th of all our button presses, we need melee uptime to do our damage. Think how often that affects actual melees.
Like RDM is an intuitive job. Its a great design, but to call it straight simple and the "baby mage" is misinformed. It might be an easier job to reach a large chunk of its potential DPS, compared to people who can't grasp a job as simple as BLM, but optimization and knowing the job keeps you constantly thinking.


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