Page 16 of 18 FirstFirst ... 6 14 15 16 17 18 LastLast
Results 151 to 160 of 191

Hybrid View

  1. #1
    Player
    geekgirl101's Avatar
    Join Date
    Aug 2013
    Posts
    469
    Character
    M'leineya Leoh
    World
    Phoenix
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Drayos View Post
    I wouldnt say RDM is that high RDPS Wise, while Majority of its Utility kit is realistically around Supporting Progression
    We only got 2 utility spells for crying out loud and casting them affects our damage since they consume our dualcast. If you had a BLM and RDM side by side and they did the same damage but the RDM had to keep ressing people or self-healing you would still have the BLM doing more damage than the RDM. That's not to say I want RDM to be doing the same as a BLM but gee, this expansion is gonna make me quit if RDM isn't gonna get any love soon and I'm quite frankly tired of the arguments where people are quite happy to worship BLM and snort at every other DPS jobs.
    (5)
    Last edited by geekgirl101; 08-18-2019 at 01:29 AM.
    Gaius van Baelsar: Nor is this unknown to your masters. Which prompts the question: what came first, the chicken or the egg?

  2. #2
    Player
    wereotter's Avatar
    Join Date
    Sep 2015
    Location
    Ul'Dah
    Posts
    2,106
    Character
    Antony Gabbiani
    World
    Faerie
    Main Class
    Viper Lv 100
    Quote Originally Posted by Drayos View Post
    imho

    Put Verraise on a 30 sec CD with 2 Charges.

    it still cant be used in emergency, it'll function the same through DF reguardless and Allows u to insta Rezz Two players During a Raid, but with this we can Lift the Taxation as it'll no longer be as vital as currently which reduces the fear it becomes Mandatory during progression raiding.
    I've seen this suggested a few times, and I gotta say, I don't see how this changes things at all.... if you're in a raid and you both had the need and mana to raise three or more people at once, then the fight was a loss anyway because of enrage. And if you were just called upon to raise one person because a healer has swiftcast on cool down, then a 30 second recast timer changes nothing.

    If we want to look at it as a charged action with a cool down, then we'd have to look more to something like Hallowed Ground or Hyperbolide to determine the right length. 7 minutes cool down so that you go into the fight able to raise twice, maybe three times if someone dies early on.
    (0)

  3. #3
    Player
    plasmacutter's Avatar
    Join Date
    Aug 2014
    Posts
    117
    Character
    Lady Mikuni
    World
    Exodus
    Main Class
    Sage Lv 100
    Quote Originally Posted by Drayos View Post
    I wouldnt say RDM is that high RDPS Wise, while Majority of its Utility kit is realistically around Supporting Progression. while it is true, u cant measure its Utility by DPS As alot of The reasons to bring a RDM is Basically its Instant rezz.but for as long as they keep RDM balanced with Verraise it'll remain Ditched Every time content moves past its Progression era

    Why? After content becomes farm or older everyone else puts out even more dps and nobody is concerned about the checks.

    I've never seen rdm excluded without some ulterior motive (caster lead trying to monopolize loot!)
    (1)

  4. #4
    Player
    MPandemonium's Avatar
    Join Date
    Aug 2019
    Posts
    1
    Character
    Mistress Pandemonium
    World
    Lamia
    Main Class
    White Mage Lv 80
    I feel with everyone here. Rdm is my most loved/most hated dps class in Shadowbringers

    I didn't think it was that bad during Stormblood. I could out-dps most average players on most classes with my Rdm. But now I only ever out-dps Dnc and the dead.

    And on the Verraise discussion, there's no real point in giving us lower dps for non-dps utility. Embolden? Sure, I get that. But the very act of using Verraise is a dps loss. Giving us lower dps because of Verraise makes us take the hit twice. It also means we're ONLY good for progression. What about parties where no one dies? I'm punished for Verraise sitting uselessly on my hot bar?
    (2)

  5. #5
    Player
    Miminming's Avatar
    Join Date
    Oct 2018
    Posts
    447
    Character
    Arclest Aura
    World
    Belias
    Main Class
    Arcanist Lv 80
    When a caster can only have a damage output same as range, is when the problem arise
    (0)

  6. #6
    Player
    Dommy-Notatop's Avatar
    Join Date
    Jul 2019
    Posts
    8
    Character
    Dommy Notatop
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Ranking class by where their aDPS and rDPS is rather difficult and IMO the best way to make class distinctions it through personal dps classes "buff receivers" and utility classes "buff givers". i think Buff givers would have to come out ahead in rDPS by a small but noticeable margin and buff receivers would have more aDPS by a rather noticeable amount. This of cause only applies if played well and is optimised (e.g. only with "buff recievers" recieveing the buff would the "Buff givers" come ahead in rDPS and would otherwise level out or be at a minor dps loss). there can also be the "intermediary classes" who's output is more middle of the road in both rDPS and aDPS as an alternative whlist providing more unique ways of buffing the party e.g. extra SS, Crit or DH (though balancing a SS buff sounds to me like a logistical nightmare).
    (Im no theory crafter and if this is a bad idea please tell me why as i would like to know!)

    EXAMPLES:
    Buff recievers as they currently stand would include: BLM, SAM, MCH
    Intermediary classes as they currently stand would include: DRG, MNK, BRD, and RDM* or SMN* (*either could also be buff givers they're so neck and neck right now i'd say they both currenty fall into this catagory)
    Buff givers as they currently stand would include: DNC, NIN (*and possibly one of the magic classes rebalanced for this role)

    But thats just what i'd like to see
    (2)

  7. #7
    Player
    ForteNightshade's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    3,667
    Character
    Kurenai Tenshi
    World
    Cactuar
    Main Class
    Paladin Lv 100
    Machinist can never pull Black Mage or current Monk numbers otherwise Melee DPS serve zero purpose. They're inherently at a disadvantage due to being the only DPS forced to entirely stop attacking based on range. While the solution is often janky uptime strats... why bother with those when you can simply run all range jobs and achieve the same overall damage without any drawbacks?
    (0)
    "Stand in the ashes of a trillion dead souls and ask the ghosts if honor matters."
    "The silence is your answer."


  8. #8
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by ForteNightshade View Post
    Machinist can never pull Black Mage or current Monk numbers otherwise Melee DPS serve zero purpose. They're inherently at a disadvantage due to being the only DPS forced to entirely stop attacking based on range. While the solution is often janky uptime strats... why bother with those when you can simply run all range jobs and achieve the same overall damage without any drawbacks?
    To play devil's advocate...

    Stacking MCH (or anything more than two ranged) comes with a whole percent off of the total rDPS, which at 75k is substantial. There's a post right now theorizing you could double stack BLM over taking BLM+BRD and the loss means nothing; this is because of how much more damage BLM does than bard, but hypothetically if MCH and, say, SAM, did the same damage it wouldn't serve total rDPS well to just stack MCH over taking MCH+SAM. At most maybe you'd have people going 2r1m1c.
    (0)

  9. #9
    Player
    AbyssDarks's Avatar
    Join Date
    Aug 2019
    Posts
    7
    Character
    Abyss Darks
    World
    Kraken
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by SaberMaxwell View Post
    To play devil's advocate...

    Stacking MCH (or anything more than two ranged) comes with a whole percent off of the total rDPS, which at 75k is substantial. There's a post right now theorizing you could double stack BLM over taking BLM+BRD and the loss means nothing; this is because of how much more damage BLM does than bard, but hypothetically if MCH and, say, SAM, did the same damage it wouldn't serve total rDPS well to just stack MCH over taking MCH+SAM. At most maybe you'd have people going 2r1m1c.
    Ehh, on the flip side, thats only knocking your dps down to 74.25k. Realistically, unless your dying at 1% enrage, that 1% damage wont matter. Which I get is actually happening to some groups. But Im sure its MUCH more common that your dying at a much higher % or killing it with a much more comfy window.

    Either way, wont hurt that much.
    (0)

  10. #10
    Player
    SaberMaxwell's Avatar
    Join Date
    Jul 2017
    Posts
    1,244
    Character
    Saber Maxwell
    World
    Faerie
    Main Class
    Gunbreaker Lv 90
    Quote Originally Posted by AbyssDarks View Post
    Ehh, on the flip side, thats only knocking your dps down to 74.25k. Realistically, unless your dying at 1% enrage, that 1% damage wont matter. Which I get is actually happening to some groups. But Im sure its MUCH more common that your dying at a much higher % or killing it with a much more comfy window.

    Either way, wont hurt that much.
    It's cutting edge-level minor differences, to be sure. But in the hypothetical, stacking too many MCH (defined as: enough to lose 1% stats or more in party bonuses for not having one member of each role type in the party) just because MCH does MNK-level damage is still a dps negative; at most you'd see 2mch / 1melee / 1caster, perhaps, and the implications of that are up for interpretation. Last I checked as well, double stacking jobs still comes with a penalty to LB generation which itself hurts dps, but it's not as immediately noticeable.
    (0)
    Quote Originally Posted by Packetdancer View Post
    I either buy my own sandwich or I end up with pork-nostrils.

Page 16 of 18 FirstFirst ... 6 14 15 16 17 18 LastLast