Quote Originally Posted by Deifact View Post
If RDM support is holding back it's DPS, maybe there needs to be a mechanic to discourage it's use over time. Perhaps a stacking buff, one stack given every 30 seconds to a max of three, where Verraise can only be cast at the cost of all three stacks, Vercure costs one? That way there is still utility available to RDM but it's limited, and DPS can be improved to compensate.

Either that or improve the utility and keep DPS low. I always thought there should be incentive for aligning to White or Black magic. Maybe at 100 white mana your melee combo gives a small AoE heal for each enchanted ability, 100 black mana gives a small AoE MP restore? Or a small aoe shield or something (Phalanx effect?)
Ive seen a lot of people throwing out ideas for how to change rez and as much as I doubt its change it would be nice to see some sort of this implimented.
Rez as a role skill with a LONG cooldown (and mabye a charge system). (Some people dont like the lore of BLM having raise).
Rez providing a stacking debuff. (but that might discourage use alltogether unless for emergency situations like healers dying).
Rez being cut from dualcast. (i don't mind this as it still allows for utility raises and less efficient but still possible mass rezzes. But with summoner being currently so close to RDM and yoshi-p's comments on rez i dont think we'd gain much in recompensation. Then again ive not seen people refusing summoners en masse in savage so might be a good go!)

I'd like somethiung to be done though, Hope the dev team has some time to think about it between NIN SAM and SMN tuning/reworks.