Our static SMN when RDM due to SMN just being in a bad spot according to them with rotation/job design. Personally I agree that RDM does too little damage with its... 'meh' utility. If Emolden didn't have dimishing returns as it lasted then I wouldn't have a problem with RDM damage... but for some reason its designed the way it is leading to thier 'utility' basically being... verraise, which as everyone has pointed out is useless if you don't die. Its good for PROG but bad for clearing.