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  1. #1
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70

    Suggestion 1: Make the claimed/linked colors reflect in Target Frame

    When a foe's nameplate changes color to red, purple or orange (depending on claim status, or in the case of linking,) that change is not reflected on the target frame (the one on which the foe's health and status ailments are displayed.) Currently, if we want to target, say, the one linked mob, amidst a tight swarm of other identical foes with different claim status, it can be challenging (and time consuming) to actually discern which one of the many mobs it is that we are targeting.

    If the target frame were to reflect the color change in the foe's name plate, this problem would be enormously reduced.
    (14)

  2. #2
    Player
    MeowyWowie's Avatar
    Join Date
    Mar 2011
    Posts
    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    YES!!!

    This is something that has been bothering me since day one lol.
    (0)

  3. #3
    Player
    Cynthis's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    576
    Character
    Cynthis Ravenbrook
    World
    Ragnarok
    Main Class
    Conjurer Lv 60
    Completely agree!
    (0)

  4. #4
    Player
    Pancakes's Avatar
    Join Date
    Aug 2011
    Posts
    225
    Character
    Sean Cody
    World
    Balmung
    Main Class
    Pugilist Lv 16
    Pancakes approves.
    (0)

  5. #5
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Agree, alternatively mark multiple mobs with a suffix Fat Dodo A, Fat Dodo B.

    Then add a function for targeting said mobs /targetnpc <a> /targetnpc <b>, this could be handy for situations like Moogle/Myrmidon Princess when targeting a specific mob is required.
    (0)
    Last edited by Jinko; 03-17-2012 at 11:39 PM.

  6. #6
    Player
    Join Date
    Jul 2011
    Location
    Gridania
    Posts
    1,646
    I could dig it.
    (1)

  7. #7
    Player
    Treach's Avatar
    Join Date
    Jul 2011
    Location
    Gyshal
    Posts
    428
    Character
    Treach O-o
    World
    Malboro
    Main Class
    Gladiator Lv 60
    Should of just posted all three minor changes in one single topic imo, two are about colors and one is level restriction that has been suggested so many times, no offense.
    (1)

  8. #8
    Player
    Rutelor's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    472
    Character
    Rutelor Mhaurani
    World
    Balmung
    Main Class
    Thaumaturge Lv 70
    I'm going to bump this, to see if we can gather some more comments...
    (0)