When a foe's nameplate changes color to red, purple or orange (depending on claim status, or in the case of linking,) that change is not reflected on the target frame (the one on which the foe's health and status ailments are displayed.) Currently, if we want to target, say, the one linked mob, amidst a tight swarm of other identical foes with different claim status, it can be challenging (and time consuming) to actually discern which one of the many mobs it is that we are targeting.

If the target frame were to reflect the color change in the foe's name plate, this problem would be enormously reduced.