Personally I’d just like summoner to be a able to summon more summons...... of any kind
Personally I’d just like summoner to be a able to summon more summons...... of any kind
Putting a fancy dress on a sock puppet doesn't magically change it from being a sock puppet. They would need to actually make the beefed up egis feel like a primary component of the class. Which they don't want to do, instead the devs want Ruin and Bio and Miasma, non-summon-related-things, as the actual damaging force behind the class.
And if we do this, it will both require an actual rework of the class, AND make the summoner feel worse anyways for any of a variety of reasons.
Egi glamours won't fix anything, it will just make a terrible mechanic feel even weirder when the egis keep hitting like wet noodles instead of whatever more imposing form you choose.
In the short term this can be corrected by focusing more damage towards it E.G. by dropping Energy Drain/Siphon/Fester/Painflare entirely, but the egi system itself is broken at its lowest level, and probably never can be actually fixed.
the summoner summon system need a complete rework.
summoner need to be able to summon more primals like shiva,rammuh,leviathan not just ifrit,garuda,titan to make it feel more like a summoner rather then a simple pet controller.
i dont mean u have to use all but to be able to pick the ones u prefer which they fall under a certain category like dps,defence,support something like that and big summons like bahamut and phoenix need to be somewhat combo finisher in the higher levels.
also i believe they needs to make summoners rely on their summons more not just his debuffs and ruins since that is kinda the point of summoning.
i truly believe once they change how the summon works ,the potency numbers can then be balanced more easily and approriately among the debuffs and ruins and the summons skills as well.
it doesn't have to be the strongest dps but with better summon system that really utilize the summons better it will be fun and makes u feel more like a summoner rather then a sloppy pet class.
I think two big changes they could make would be to increase the CD of egi assault to 1 min, but add the old ruin 2 effect, so that pets have a 15% chance of giving us ruin stacks with their auto ability. This would decrease button bloat a little, and give us increased mobility as we’d have more ruin IV procs.
Take note that I didn't say *anything* about Egis not being weak/impactful or anything like that.Putting a fancy dress on a sock puppet doesn't magically change it from being a sock puppet. They would need to actually make the beefed up egis feel like a primary component of the class. Which they don't want to do, instead the devs want Ruin and Bio and Miasma, non-summon-related-things, as the actual damaging force behind the class.
And if we do this, it will both require an actual rework of the class, AND make the summoner feel worse anyways for any of a variety of reasons.
Egi glamours won't fix anything, it will just make a terrible mechanic feel even weirder when the egis keep hitting like wet noodles instead of whatever more imposing form you choose.
In the short term this can be corrected by focusing more damage towards it E.G. by dropping Energy Drain/Siphon/Fester/Painflare entirely, but the egi system itself is broken at its lowest level, and probably never can be actually fixed.
And you're absolutely right on that point: they are all in desperate need of (huge) potency increases. Especially Summon III/Ifrit-Egi.
As it is, they're all hitting like "wet noodles"; exactly as you said.
Also, tying Ruin IV procs' to their Egi Assault actions was a huge mistake in my opinion.
All I did was replying to the fact that SMN needs more summons, which an actual Egi glamour system would've fixed.
But eh...
I'm totally on board with these ideas.I think two big changes they could make would be to increase the CD of egi assault to 1 min, but add the old ruin 2 effect, so that pets have a 15% chance of giving us ruin stacks with their auto ability. This would decrease button bloat a little, and give us increased mobility as we’d have more ruin IV procs.
These would (easily) solve some of its "play-style problems" (ie. its busyness/clunkyness).
Last edited by Exodus-E; 08-10-2019 at 12:30 AM.
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