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Thread: Dear Paladins

  1. #61
    Player
    Nedkel's Avatar
    Join Date
    Dec 2017
    Posts
    2,023
    Character
    Chloe Lehideux
    World
    Zodiark
    Main Class
    Samurai Lv 74
    Quote Originally Posted by Absimiliard View Post
    Conversely, you also encounter a lot of healers that won't DPS at all; they just spam healing spells, even when you're full.
    I would take them to my party every time if i could.

    I am completely feed up with healers, who are letting me run around at under 50% hp all the time. Last time on my PLD i wiped one time and prevented the second one with hollowing grounds. The healer keept throwing deeps skills instead of healing it.
    I am not pulling wall to wall with healers who let me simply die, no no no. I never had an issue with only-heal healers, NEVER i could pull everything i want with them, our team dps is still high to melt it down anyway and it goes way faster than with healers who risk it all.


    Quote Originally Posted by TheForce View Post
    Lol not at all. Especially with the emergence of the almost on-demand CDs all Tanks now have (Shelltron, TBN, Heart of Stone, RI), using 2 bigger cds (ex. Rampart + Sentinel) isn't really that big of a deal, and it definitely doesn't make someone a bad Tank. Your criteria for Tank skill seems like it's rubbish my friend.
    No tank should ever consider stacking up CD's.
    If things go wrong, there is our hollowing grounds and etc abilities.
    If that is not enough to prevent wipe, then just wipe it.
    (2)
    Last edited by Nedkel; 08-12-2019 at 11:57 PM.

  2. #62
    Player
    Typhoria's Avatar
    Join Date
    Jun 2015
    Posts
    170
    Character
    Typhoria Nightwish
    World
    Faerie
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by Nedkel View Post
    No tank should ever consider stacking up CD's.
    If things go wrong, there is our hollowing grounds and etc abilities.
    If that is not enough to prevent wipe, then just wipe it.
    Eden Savage tank busters... When the tanks take less damage the healers can have more uptime on helping kill the bosses. Almost every cooldown is up by the time each set of busters comes up.
    (1)

  3. #63
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    Just. Communicate.

    All of these issues are so easily avoided by simply talking to eachother. Do you start audibly crying when your health falls below 50%? Tell your healer that. Does telling everyone on the forums that you, specifically, don't like falling below 50% solve anything at all? No, this whole conversation literally solves nothing. All the talking points ITT revolve around the fact that you guys are just sitting in silence, twiddling your thumbs, rolling the dice and hoping that your healer has the same idea you have (or vice versa).

    Just talk to eachother. Or run with a healer friend who already knows what you're comfortable with. It's genuinely that simple.
    (2)

  4. #64
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Nedkel View Post
    No tank should ever consider stacking up CD's.
    If things go wrong, there is our hollowing grounds and etc abilities.
    If that is not enough to prevent wipe, then just wipe it.
    Uhhhh. We're actually supposed to stack CDs for tankbusters, though?
    (1)

  5. #65
    Player
    Booden's Avatar
    Join Date
    Sep 2015
    Posts
    28
    Character
    Midna Lilywell
    World
    Odin
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Nedkel View Post
    snip
    I'm in favor of this guy taking every single 0 dps healer in all of his parties if it means I get all the good healers for fast runs.

    Also Hallowed Ground is not used for emergency, you plan ahead when you'll use it. Dungeon => first big pull then use it again whenever it's up (usually during final boss if you have a good party); raid/trials>either to cheese a mechanic or a tank buster, early enough so that you can use it twice during the fight.

    You're supposed to stack shelltron with one of your stronger cooldowns, same with arm's length in trash pulls.
    (5)

  6. #66
    Player
    Absimiliard's Avatar
    Join Date
    Jul 2014
    Posts
    2,031
    Character
    Cassius Rex
    World
    Louisoix
    Main Class
    Gladiator Lv 90
    Granted, I do wish they would start taking a design approach where tools like Hallowed Ground are actually meant for emergency use instead of cheesing.
    (2)

  7. #67
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Absimiliard View Post
    Granted, I do wish they would start taking a design approach where tools like Hallowed Ground are actually meant for emergency use instead of cheesing.
    So using a Defensive Cooldown to take a tankbuster or mitigating damage is cheesing LUL
    (4)

  8. #68
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    275
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Absimiliard View Post
    Granted, I do wish they would start taking a design approach where tools like Hallowed Ground are actually meant for emergency use instead of cheesing.
    Imagine thinking that Hallowed Ground would even work as an emergency button with it's year long animation.

    BTW, if you have a tankbuster coming up, that is going to kill you, is that not an emergency?
    (3)

  9. #69
    Player
    TheRealQuah's Avatar
    Join Date
    Jul 2018
    Posts
    275
    Character
    Q'hahtoa Quah
    World
    Zodiark
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by Magnedeus View Post
    Lettting a tank drop low and using big instant heals is a sign of a bad healer. If i see any healer that keeps letting me drop low for whatever reason, then i get the impression that they don't know what their doing and start using clemency more. And if they start bitching at me for using clemency a lot, i ignore them. Because you know why.
    It's not a healers job to keep a tanks health at 100%. It's their job to stop it reaching 0%. If a tank doesn't die, there's nothing wrong with letting them drop low then healing.

    Bad tank with a toxic attitude blaming healers for their own inadequacies.
    (4)

  10. #70
    Player
    Fluffernuff's Avatar
    Join Date
    May 2016
    Posts
    418
    Character
    Aethys Aeon
    World
    Goblin
    Main Class
    Gunbreaker Lv 80
    Quote Originally Posted by TheRealQuah View Post
    It's not a healers job to keep a tanks health at 100%. It's their job to stop it reaching 0%. If a tank doesn't die, there's nothing wrong with letting them drop low then healing.

    Bad tank with a toxic attitude blaming healers for their own inadequacies.
    i dont necessarily agree either, but you might not wanna be the person in the mirror either. Dont be the toxic guy attacking the toxic guy. You think you're the hero, but the rest of us need to clean up all the rubble.

    Frankly, being a "bad" or "good" healer based on this is....


    This entire scenario is filled with a whole lot of nuance. and frankly, even on paper, you cant just say the healer is good or not based on whatever % hp the tank is at before it goes back up. or even the tank. its too broad, general, and open. a good healer might let a tank drop low momentarily to let their DPS hardcast with a tetra, bene, ED, or lustrate sitting in the back and the tank shouldnt be panicking. or the healer is bad and doesnt grasp the fact that 10k HP is death is the next server tick, because even tanks are just more blood for the blood lily.

    both situations the healer is intentionally letting the tank sit low. arguing that point on opposite spectrums doesnt help, though. this "baseline" is far too broad without any other context or specific other guidelines to go off. I know this is the tank forums, but arguing whatever % of hp you keep the tank at is only going to generate more of the latter spectrum of healers if theres any sort of new or impressionable healers reading any of this.

    and this is even assuming the tank is great; rotating cooldown, using tools like clemency, equib, or heaven forbid their invulns. a tank without busting any cooldowns is going to make even the best healers in the game look like a terrible one if you were too look purely as the buttons they use in a vacuum.
    (5)
    Last edited by Fluffernuff; 08-14-2019 at 12:29 PM.

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