
Originally Posted by
Maeka
Well, see, what I find happens is this:
1). I try to Benison the tank before he grabs the first enemy (sometimes he does that thing when he rushes at the enemy causing my Benison to land a second too late which gets me immediate aggro and he has to stop and make sure he has the mobs)
2). Tank runs to get more mobs, losing Benison in the process and getting taken down to about 90%
3). Tank stops at some place and I run up to the pack to start casting Holy.
There are times the tank is 30-50% health by the time my first Holy comes out. Especially during the first pull of the Dungeon where the only instants I have are Tetra and Bene, and with the first pull of a dungeon, not knowing how good a tank is, or is not, I don't like dumping Benediction on the first pull because you just don't know what's going to happen later on.
So after 2-3 Holy Casts, I am left with a tank that has 30-50%.
If the tank casts Clemency this is awesome awesome awesome. That tank earns a hearty Thank-You from me because that relieves me of a lot of stress.
If not, Tetra isn't going to save them; if they have 30% or some such, they'll have like 50-60% after and they'll be right back down to the 30s within the few seconds it takes me to wind up some Cure2s. Then it's a losing battle to spam Cure2 faster than they're losing health which usually ends up me praying for a crit.
Assize is usually thrown in here somewhere, but even that + Tetra sometimes isn't enough.
This is why I love a tank who does Clemency during the initial Holy Spam. It really helps me. A Lot. And they're only sacrificing one DPS spell to do so.
EDIT: I have seen better geared tanks who can just pull two or three groups of mobs and NOT drop that fast, but these seem to not be the norm in my Expert roulettes lately. I usually get people who are ~440 who probably shouldn't be overpulling like that.
EDIT2: Also, contrary to what some tanks and healers believe, the DPS are important too... a pair of 90k health DPS that know how to play their job, you can easily pull huge groups even if the tank and heals aren't that great geared if the tank knows how to use their mitigation buttons because everything dies ludicrously fast. But if the DPS are 440 geared and are putting out terrible DPS then it just takes too long for stuff to die and we eventually run out of cooldowns and MP.