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  1. #41
    Player
    Ayanumi's Avatar
    Join Date
    Sep 2015
    Posts
    40
    Character
    Jaco Daify
    World
    Ultros
    Main Class
    Arcanist Lv 70

    Sad MCH hours

    Quote Originally Posted by Ekimmak View Post
    So, levelling MCH from 70 to 71, there was something off feeling about the class, but couldn't really put my finger on it.
    Took MCH into a Trust dungeon, and it became pretty clear. It's built for people with ping times WAY higher than mine.
    And whoever keeps trying to put "weave OGCD into high speed GCDs" needs to move to Australia to realise just how awful they're making life for me.
    I think you might have meant "for people with ping times WAY lower than mine" since you want low ping response times. But yeah basically, it really sucks because MCH is still the job I'm the most passionate about in the game despite not playing it since ShB released due to my inability to achieve the required latency I would need to play it optimally and not clip myself into oblivion.

    Now I'm in a weird spot where I cant get that enthusiastic about anything in terms of new fight releases because no matter how good the fight design is I know I wont be playing the job I want to be playing.
    (0)

  2. #42
    Player
    Solowing's Avatar
    Join Date
    Nov 2014
    Posts
    455
    Character
    Roll Ryuko
    World
    Excalibur
    Main Class
    Ninja Lv 100
    Quote Originally Posted by Drayos View Post
    The problem is it’s double edged knife.

    This isn’t a advocation towards keeping or deleting these things.

    But do you really believe slowing down the combat system is the right move? Would you enjoy this game still if it dropped 10+ CPM per job to trade in a static 2.5gcd gameplay.

    Just imagine playing WoW on a 2.5gcd, would you log on every day and enjoy the gameplay?

    Imma say a lot of people will say no to this, why? Because the reason most say pre 50 sucks for a lot of jobs is because it does feel like your playing WoW on a 2.5gcd to begin with.

    Just because a solution is there doesn’t always mean it’s going fix something. If they get 100.000 complaints today, but 250,000 complaints after the change, the change was bad.


    Are 20CPM jobs going to please a majority or be considered reasonable to be applied to fix this issue? No it won’t. It would piss off a lot of people.

    The hint of putting mudras on a GCD has not gone well at all, have u not read all the thread? Theirs several there saying it’s not the fixs the job needs and pushing against it.

    Looking at changes in a vacuum doesn’t determine the end you do also have to consider the negative impacts these changes would make
    Ninja feel so slow, its actually frustratingly slow to play because the playstyle of weaving in your ninjutsu's has been removed for latency and accessibility due to the Ninjutsu oGCD to GCD change. The change to shadowfang simplified the combo to the point where it feels vestigial (a 30 second debuff that is on CD for 70 seconds, it turned the upkeep of the ability into a Fire and Forget move). Having to COMPLETELY stop to WAIT for a GCD to throw a quick ninjutsu (Nin shuriken doesn't see use anymore outside of ten chi jin, im not gonna really use it in the world since i dont have to be that close to Raiton as a opener before i draw aggro) Had reduced the class to a Trick Attack Bot where the fun only starts with Trick attack and remains only as long as its active, once its done, back to 1-2-3 with a 4 thrown in there every 70 seconds.

    Tossing a ninjutsu in now feel extremely clunky since it no longer flows in with the abilities as i have to proactively switch between doing my regular abilities and then doing ninjutsu rather then incorporating ninjutsu into the normal rotation. Since my regular abilities have no interaction with my ninjutsu, Ninjutsu moreso becomes a afterthought until T/A comes up. Some of the changes were great! The 2 charges for ninjutsu i loved, the Ten-Chi-Jin changes were a big plus. However in terms of the classes enjoyment, it took 2 steps forward and 3 back. The class is far less enjoyable then what it was for 3 expansion despite it hitting harder, ninja is the only class ive enjoyed as much as i do in all my MMO years, and since its the only class i play, another hit to the class like this for me is a subscription ender...
    (0)

  3. #43
    Player
    EpicOverlord85's Avatar
    Join Date
    Dec 2015
    Location
    Ul'dah
    Posts
    228
    Character
    A'syree Sato
    World
    Jenova
    Main Class
    Monk Lv 90
    Quote Originally Posted by Brinn View Post
    I really really hope they do something about this. I have mained MCH since around 4.3 and i'm seriously thinking about dropping it because of this issue. I heard that dark knight is really easy to double weave now so maybe it is something just to do with the animation locks. It breaks my heart to think about leaving it after I stuck with it for this long.
    Dark Knight is just ridiculously easy all around now which leads to boredom sadly.
    (1)

  4. #44
    Player
    Yandere-chan's Avatar
    Join Date
    Feb 2016
    Location
    Ul'dah
    Posts
    126
    Character
    Elenore Baker
    World
    Leviathan
    Main Class
    Ninja Lv 90
    Honestly, I think the solution to the latency issue that would keep the class the same the most would be a combination of Heat Blast (and Auto Crossbow too for consistency) getting 5 charges when you activate Hypercharge that go away when Hypercharge is over and extending Hypercharge's time by 1 second. This would essentially just give everyone an extra second to input their 5 Heat Blasts. The reason for the charges is so that the new expectation doesn't become 6 Heat Blasts which wouldn't fix the issue. The issue being evening out the playing field for those who have high and low ping to a reasonable degree. Having a lower ping will always make things feel more smooth, but it shouldn't be such a major factor to result in losing potency from not being able to do optimal combos in overly tight windows of time. Going from 8 seconds to 9 should fix the issue and make inputting optimal Wildfire combos consistently possible for players regardless of ping.
    (0)
    Last edited by Yandere-chan; 01-31-2020 at 04:00 AM.

  5. #45
    Player
    Dianoia's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    59
    Character
    Red River
    World
    Balmung
    Main Class
    Ninja Lv 90
    Quote Originally Posted by Yandere-chan View Post
    Honestly, I think the solution to the latency issue that would keep the class the same the most would be a combination of Heat Blast (and Auto Crossbow too for consistency) getting 5 charges when you activate Hypercharge...
    This is a really good idea
    (3)

  6. #46
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Hey Yoshi-P! I found some of the feedback you lost about MCH ping issues. Don't worry I got you!
    (4)

  7. #47
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,915
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    TBH it can't even be considered as necromancing threads.

    This feedback from 2019 is still relevant in 2022...
    (2)

  8. #48
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    The problems are the same, yet new tools have popped up and hardly a day goes by without recommending VPNs, NoClippy or XIVAlex to someone wanting to pick the job up. At this point we should be sponsored by Mudfish for all times we've recommended it.
    (1)

  9. #49
    Player
    Remarus's Avatar
    Join Date
    Aug 2017
    Location
    Shaaloani
    Posts
    53
    Character
    R'marus Locke
    World
    Mateus
    Main Class
    Machinist Lv 100
    Let's be real, if someone is dedicated enough, you could absolutely find one of these threads from 2017 too from the SB MCH Rework. New expansion, same exact problems.
    (0)

  10. #50
    Player
    Malpercios's Avatar
    Join Date
    May 2017
    Posts
    24
    Character
    Malpercios Cor'hydrae
    World
    Gilgamesh
    Main Class
    Machinist Lv 90
    Ping issues have plagued the job even since when rapid fire was a thing. Nonetheless, it's sad to see not even an acknowledgement after all these years. I was the one to ask yoship the question about ping for MCH during Fanfest, or at least a very similar question was asked as both the question and myself live in the same area that was mentioned. A huge post was made about this and how some players with very high ping are forced to use a 3rd party tool to be able to play the job on equal ground. To say ping was never brought up as feedback on forums is jarring as its been mentioned several times, even to Yoship directly by MrHappy.
    (0)

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