Quote Originally Posted by Sylvain View Post
Can they even reduce animation lock?
Sure. Typically abilities have a [0.6s + 2 x latency] animation lock, some abilities like RDM Displacement have a longer one so you can't double weave them. NIN Mudras on the other hand have a much shorter lock or they would be unusable with their 0.5s recast time. There has also been multiple occasions where they've reduced the animation lock on abilities such as DRG jumps, DRK Plunge and so on. So yeah, it's totally possible for them to define skill specific animation locks if they want to.