With the live letter approaching on the 15th, I'd just like to remind the devs that while NIN is getting latency fixes, MCH has also been suffering for 2 years with no recognition for their latency problems. I hope we can at least get some sort of band-aid fix until they have time to tackle the issue properly after all the dps balancing issues they've got to deal with. After getting some of the band-aid fixes that were covered before, we could go towards better overhaul of the current toolkit interactions, one suggestion below.
Heat Blast Charges, Wildfire stacks
- Make Hypercharge load the gun with 5 charges of Heat Blast (shared with Auto Crossbow) that can be used freely with other gcds in between.
- Make Wildfire count gcds with stacks instead of a timer and explode it when it reaches the desired (6?) amount.
These two simple changes would allow people to space out their Heat Blast casts and Gauss Round / Ricochet charges according to their latency and weaving capability as well as further emphasize the flexible strategic nature of the job. Drills and Anchors could be used more freely in different party configurations and skill speed would cause less issues with Wildfire alignments. While it might make Hypercharge easier to use, since it doesn't require as tight of an execution phase, we would get another resource to manage while taking nothing away from the currently established playstyle. One could play the job just like they currently do but also be free to customize their rotation to suit their latency better. Potency and cooldown values wouldn't even need to be changed (apart from the 5% buff that all ranged jobs need as a whole) with these changes because they would be more like a quality of life change than any sort of potency advantage.
This change would basically fix every current problem with the class:
- Fixes latency issues
- Fixes skill speed issues
- Keeps job fast paced
- Extra layer of strategy
- Minimal change to current core playstyle
- (Flamethrower still needs a buff though)
I really, really hope we can look forward to a QoL update like this!