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  1. #11
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    With the live letter approaching on the 15th, I'd just like to remind the devs that while NIN is getting latency fixes, MCH has also been suffering for 2 years with no recognition for their latency problems. I hope we can at least get some sort of band-aid fix until they have time to tackle the issue properly after all the dps balancing issues they've got to deal with. After getting some of the band-aid fixes that were covered before, we could go towards better overhaul of the current toolkit interactions, one suggestion below.

    Heat Blast Charges, Wildfire stacks
    - Make Hypercharge load the gun with 5 charges of Heat Blast (shared with Auto Crossbow) that can be used freely with other gcds in between.
    - Make Wildfire count gcds with stacks instead of a timer and explode it when it reaches the desired (6?) amount.

    These two simple changes would allow people to space out their Heat Blast casts and Gauss Round / Ricochet charges according to their latency and weaving capability as well as further emphasize the flexible strategic nature of the job. Drills and Anchors could be used more freely in different party configurations and skill speed would cause less issues with Wildfire alignments. While it might make Hypercharge easier to use, since it doesn't require as tight of an execution phase, we would get another resource to manage while taking nothing away from the currently established playstyle. One could play the job just like they currently do but also be free to customize their rotation to suit their latency better. Potency and cooldown values wouldn't even need to be changed (apart from the 5% buff that all ranged jobs need as a whole) with these changes because they would be more like a quality of life change than any sort of potency advantage.

    This change would basically fix every current problem with the class:
    - Fixes latency issues
    - Fixes skill speed issues
    - Keeps job fast paced
    - Extra layer of strategy
    - Minimal change to current core playstyle
    - (Flamethrower still needs a buff though)

    I really, really hope we can look forward to a QoL update like this!
    (10)
    Last edited by Kitfox; 09-11-2019 at 04:48 AM.

  2. #12
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    I doubt we will get a wildfire based on GCD, but that would be nice.

    If it doesn't happen I'd love to see some changes on the heat gauge such as:
    -Less heat generated, a better reward for Hypercharge (To balance some of the heat generation removed)
    -Barrel Stabilizer splitted in two charges, the heat generation&the barrel stabilizer cooldown is often a problem as it wastes heat.

    I still don't know if I should waste heat to keep barrel stabilizer synchronized or delay barrel stabilizer to not waste a potential wildfire.

    And the automaton queen needs a shorter animation lock. That would be a neat QoL
    (0)

  3. #13
    Player
    Dogempire's Avatar
    Join Date
    Dec 2015
    Posts
    1,079
    Character
    Okami Amaterasuu
    World
    Faerie
    Main Class
    Paladin Lv 100
    Don't forget that barrel stabilizer comes off CD at a time where if you use it you'll overcap, at least for the opener I use that takes advantage of raid buffs.

    You can weave it in between your first heat blast, but honestly doing that just feels clunky, especially when you're waiting on a hypercharge window and you're stuck with 50+ heat so you have to think quick about what you're going to do
    (0)

  4. #14
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by CKNovel View Post
    If it doesn't happen I'd love to see some changes on the heat gauge such as:
    -Less heat generated, a better reward for Hypercharge (To balance some of the heat generation removed)
    -Barrel Stabilizer splitted in two charges, the heat generation&the barrel stabilizer cooldown is often a problem as it wastes heat.

    I still don't know if I should waste heat to keep barrel stabilizer synchronized or delay barrel stabilizer to not waste a potential wildfire.
    Quote Originally Posted by Dogempire View Post
    Don't forget that barrel stabilizer comes off CD at a time where if you use it you'll overcap, at least for the opener I use that takes advantage of raid buffs.

    You can weave it in between your first heat blast, but honestly doing that just feels clunky, especially when you're waiting on a hypercharge window and you're stuck with 50+ heat so you have to think quick about what you're going to do
    Barrel Stabilizer is the least of our problems, to be honest. Instead of using it pre-Wildfire like in the opener, by delaying it until after Wildfire the heat losses can usually be minimized to 5-10 per fight as long as you're smart about saving enough heat for Wildfires. I've updated the Balance MCH guide with a section about it today that should help with it.
    (1)

  5. #15
    Player
    Kitfox's Avatar
    Join Date
    Nov 2011
    Posts
    1,113
    Character
    Lynn Nuvestrahl
    World
    Moogle
    Main Class
    Machinist Lv 90
    No mentions of MCH latency fixes in the live letter. Disappointing when they're considering addressing BRD complaints about loss of utility. Are we back at this situation where BRD gets all the attention while MCHs cry in the corner for a full expansion?
    (0)

  6. #16
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by Kitfox View Post
    No mentions of MCH latency fixes in the live letter. Disappointing when they're considering addressing BRD complaints about loss of utility. Are we back at this situation where BRD gets all the attention while MCHs cry in the corner for a full expansion?
    While MCH complaints really really valid, unfortunately BRD is like the 2 worst dps right now so I guess they are addressing it based on that which is kind of hypocritical since MCH was terrible all of SB and never was truly addressed which makes my first statement invalid lol
    (0)

  7. #17
    Player
    CKNovel's Avatar
    Join Date
    Aug 2019
    Posts
    1,907
    Character
    Cassia Kaedhan
    World
    Ragnarok
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Kitfox View Post
    No mentions of MCH latency fixes in the live letter. Disappointing when they're considering addressing BRD complaints about loss of utility. Are we back at this situation where BRD gets all the attention while MCHs cry in the corner for a full expansion?
    Where is that meme about a dude with a "BUFF MCH" panel and Yoshi-P adding interpretation from SB when I need it?

    Jokes aside, I'm happy that the gap between top DPS and the ranged will be reduced. Yet I'd love to see my fellow Australians MCH able to enjoy the job as I do.
    Dark Knight wasn't mentioned either but the issues are less critical, the point where you cut half of US, people with bad internet and Australians from a job is kind of disheartening.
    (0)

  8. #18
    Player
    Jukebox12's Avatar
    Join Date
    Jan 2016
    Posts
    376
    Character
    Juke Fm
    World
    Behemoth
    Main Class
    Dark Knight Lv 73
    When are you using wildfire at a gcd,middle or 3/4 of a gcd it depends if you got high ping also if your playing with high just make sure that you use all gusts barrel and ric but the issue does need to be adjust
    (0)

  9. #19
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    I just had a friend do a MCH parse and she got 9.6k with 180 ping. Then she downloaded a free trial of a VPN and it shot up to 10.3k.

    That’s over 500 dps locked behind ping and it’s frankly disgraceful that a subscription based game doesn’t have any kind of built in work around that we need to pay another subscription for a VPN just for the job to be playable.

    I’m still waiting for 5.1 but the fact that MCH has had no specific mention tells me that the devs think this is fine.
    (3)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  10. #20
    Player
    Aiscence's Avatar
    Join Date
    Oct 2018
    Posts
    153
    Character
    Aiscence Amano
    World
    Moogle
    Main Class
    Machinist Lv 90
    Quote Originally Posted by Aomine1992 View Post
    While MCH complaints really really valid, unfortunately BRD is like the 2 worst dps right now so I guess they are addressing it based on that which is kind of hypocritical since MCH was terrible all of SB and never was truly addressed which makes my first statement invalid lol
    On some fight, rdps wise, mch is behind brd tho.
    (0)

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