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  1. #1
    Player
    Arthrun's Avatar
    Join Date
    Jan 2019
    Posts
    84
    Character
    Arthrun Findore
    World
    Faerie
    Main Class
    Samurai Lv 80
    Quote Originally Posted by grinkdaboy View Post
    i've been playing since december of last year and this past week i've done more learning than i have during my entire 9 months of playing.
    I am a bit confused, do you mind clarifying what you mean? Learning the game? in terms of lore? gameplay? mechanics? jobs?

    I am both learning while I am playing if that helps at all. In order to help better understand a job I typically do Deep dungeons to help facilitate the transition. Leveling my SMN though POTD helped me understand the fundamentals of the job in its self. During practice extreme trials I learn what I am doing wrong as a tank and learn where and when to better position the boss during some situations which results into a clear. I am learning Professions is not my thing and that money is only really worth it if you are going after a house. (which I desperately want but at this current time its better to just wait until housing is in a better state.)
    (2)

  2. #2
    Player
    grinkdaboy's Avatar
    Join Date
    Dec 2018
    Posts
    852
    Character
    Viktor Fontaine
    World
    Balmung
    Main Class
    Blue Mage Lv 80
    Quote Originally Posted by Arthrun View Post
    I am a bit confused, do you mind clarifying what you mean? Learning the game? in terms of lore? gameplay? mechanics? jobs?

    I am both learning while I am playing if that helps at all. In order to help better understand a job I typically do Deep dungeons to help facilitate the transition. Leveling my SMN though POTD helped me understand the fundamentals of the job in its self. During practice extreme trials I learn what I am doing wrong as a tank and learn where and when to better position the boss during some situations which results into a clear. I am learning Professions is not my thing and that money is only really worth it if you are going after a house. (which I desperately want but at this current time its better to just wait until housing is in a better state.)
    job mechanics, openers, rotations, sub-stat priorities, boss mechanics, gear optimization, things of that nature
    (0)

  3. #3
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by grinkdaboy View Post
    job mechanics, openers, rotations, sub-stat priorities, boss mechanics, gear optimization, things of that nature
    Hmm...those would always be smaller than playing the game, imo. Combat related gameplay sounds at first like what should be the big chunk of the game but there are so many rides not centered around those that it feels like its either 40/60 or even 50/50
    (1)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

  4. #4
    Player
    Arthrun's Avatar
    Join Date
    Jan 2019
    Posts
    84
    Character
    Arthrun Findore
    World
    Faerie
    Main Class
    Samurai Lv 80
    Quote Originally Posted by grinkdaboy View Post
    job mechanics, openers, rotations, sub-stat priorities, boss mechanics, gear optimization, things of that nature
    A lot of that IMO is learn as you go. Job mechanics wont really make sense if you read about it until you see it in practice. Same with openers, rotations ect. Take me for Example, I read about GNB opener and rotation but it wasn't until I was doing Expert roulette that I was able to figure out how to best key bind what I wanted and how I wanted to maneuver things. probably no more than 20 minutes of reading than just playing the game, like trials and dungeons, to get practice in. Stat priority is NO WHERE NEAR as needed to be looked at like wow does. that should be no more than a 5 minute glance or stats for your class. Boss mechanics can be basically learned on the fly. if you want to do additional research it is advisable. But Unlike wow, Bosses are far easier to learn about whats going on simply by observing what is happening. WOW has so many more mechanics it is the reason why there is literally an addon to keep track of them all.
    (0)

  5. #5
    Quote Originally Posted by grinkdaboy View Post
    job mechanics, openers, rotations, sub-stat priorities, boss mechanics, gear optimization, things of that nature
    probably less than 24 hours and i've been playing since launch.

    boss mechanics i almost always learn while playing, with the exception of some Savage/EX thing i get stuck on.

    all the other stuff is like a couple of minutes each patch when they change/add things.

    sometimes i'll be on forums or watch videos and learn things by accident but i don't think that counts.
    (0)