
Originally Posted by
Alexandre_Noireau
I would like to see a new Role. That would need a massive modification to most encounters to account for a new 4th role. It could also be a "Hybrid Role" that replaces one DPS and then you just have to reduce HP bars based on a new party config with naturally lower DPS.
Role: Support .
Function: Supporters do hybrid functions like DPS/Healing or DPS/tanking but focus mostly on status alterations, enfeeblements and buffing. Thus, they are not better than healers, DPS or Tanks in their roles, but they bring much more utility for the team play. And also give a reason to be to status resistances and who knows, maybe elements might become relevant. Icon: Purple.
Jobs for Support.
Blue Mage - Caster/Healer - Cane - Debuffer (Alternate Statuses). Blue Mage has a huge array of poisoning, weakening, blind, and other status effect attacks. They also cover areas, being a massive debuffer of enemy groups with a little of healing on the side and mostly low damage, has no burst and only relies on DoTs. (less offensive than SMN)
Mystic Knight - Tank/Caster - Mace - Buffer (Elemental Damage/Resistances). Mystic Knight has a pretty solid resistance against attacks, and have many buffs to prevent damage and play with elemental resistances. His damage output is pretty low but has solid bursts. (Lowest DPS of all tanks, higher DPS than healers)
Risk Breaker - Ranged/Melee - Curved Sword - Debuffer/Buffer (Damage Types/Resistances). Very low Attack has a ranged combo build up (builds up risks) while buffing his group for damage types and elements, and after risk is build, spends it on melee AoE finishers that consume party buffs and turn them into enemy group debuffs. (has the highest DPS of Supporters).
All classes are feeling way too similar, the game has already being too streamlined for too long in terms of builds and player style and customization. Is the price to pay for balance and honestly, i don't know if its worth it. We should get more freedom to play roles in a more diverse way, the trinity has served it's function, is time to move on.