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  1. #11
    Player
    TaiyouSeishin's Avatar
    Join Date
    Jul 2019
    Posts
    138
    Character
    Taiyou Seishin
    World
    Behemoth
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Dyvid View Post
    Well the question seems to more related about skills line up together and less about DoTs themselve. Personally I don't think we have too many skills, just skills that aren't working together in harmony. The job feels "busy" because it's not smoothly going through a rotation.
    Ok... so thought i havent touched my smn just yet (but will be my caster dps) should i be more concerned? Or....
    (0)

  2. #12
    Player
    Nemekh's Avatar
    Join Date
    Mar 2017
    Posts
    308
    Character
    Nemekh Kinryuu
    World
    Odin
    Main Class
    Summoner Lv 90
    Quote Originally Posted by NovaBismarck View Post
    Ah, here's something that Nemekh posted that includes the Japanese to English translation on the Live Letter if anyone needed it:
    http://www.akhmorning.com/news/pll_53

    The Letter from the Producer LIVE Part LIII Update Thread had me confused a bit.
    Thanks for the shout out! I wrote it pretty quickly but hopefully, it addresses what people were keen on finding out from the PLL.
    (2)
    Summoner Afficionado

    Creator of AkhMorning: https://www.akhmorning.com

  3. #13
    Player
    Madoka's Avatar
    Join Date
    May 2011
    Location
    Limsa
    Posts
    561
    Character
    Ayukawa Madoka
    World
    Excalibur
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by NovaBismarck View Post
    Ah, here's something that Nemekh posted that includes the Japanese to English translation on the Live Letter if anyone needed it:
    http://www.akhmorning.com/news/pll_53

    The Letter from the Producer LIVE Part LIII Update Thread had me confused a bit.
    This translation gives me more hope. Sadly this also means either this or the official one is very wrong. hoping it's the official one.
    (0)

  4. #14
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Quote Originally Posted by TaiyouSeishin View Post
    Ok... so thought i havent touched my smn just yet (but will be my caster dps) should i be more concerned? Or....
    Not terribly concerned at this point. As you level it'll feel a little off at times. Personally I still find it fun to play still and use it in Dungeons and my normal raids. It's really up to the player if it's something they like. But things might change between now and October/November
    (1)
    Last edited by Dyvid; 08-08-2019 at 10:04 AM.

  5. #15
    Player
    Aomine1992's Avatar
    Join Date
    Aug 2015
    Posts
    829
    Character
    Daiki Sejuro
    World
    Behemoth
    Main Class
    Summoner Lv 80
    Quote Originally Posted by TaiyouSeishin View Post
    Ok... so thought i havent touched my smn just yet (but will be my caster dps) should i be more concerned? Or....
    Right now the class is garbage but that just my opinion, I feel like in savage I have to work 10x as hard as everyone else while still pulling mediocre dps. If there’s no DRG or DNC present it’s even worse lol. Buuuut you should not be concerned at all the devs see that they jacked up with the class and intend on reworking it.

    For casual content like dungeons, ex trials and what not it’s pretty great.
    (1)

  6. #16
    Player
    Sequora's Avatar
    Join Date
    May 2014
    Posts
    523
    Character
    Raveen Raines
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    I'm curious when 5.08 will be dropping. I know 5.05 just came out last week, but maybe the beginning of September.
    (0)

  7. #17
    Player
    Mansion's Avatar
    Join Date
    Aug 2018
    Location
    Gridania
    Posts
    1,986
    Character
    Mansion Viscera
    World
    Louisoix
    Main Class
    Sage Lv 100
    Quote Originally Posted by Sequora View Post
    I'm curious when 5.08 will be dropping. I know 5.05 just came out last week, but maybe the beginning of September.
    For Stormblood there was a patch 3 weeks after Deltascape Savage launch, so maybe 20 August
    (0)

  8. #18
    Player
    ChaoticCrimson's Avatar
    Join Date
    Aug 2017
    Location
    Subspace
    Posts
    963
    Character
    Crimson Law
    World
    Adamantoise
    Main Class
    Summoner Lv 100
    Ah, so they are considering DoT extensions then. In which case, I could live with that, as long as it improves the flow of things. I do still hope they address the clunkiness of the pets in the future as well, but otherwise this would be a fair start.
    (0)

  9. #19
    Player
    NovaBismarck's Avatar
    Join Date
    Jul 2017
    Location
    Limsa Lominsa
    Posts
    71
    Character
    Li'l Shtola
    World
    Malboro
    Main Class
    Arcanist Lv 100
    Quote Originally Posted by Nemekh View Post
    Thanks for the shout out! I wrote it pretty quickly but hopefully, it addresses what people were keen on finding out from the PLL.
    Thank you. Yes, I found the original Live Letter Q and A confusing honestly. It didn't quite add up. I don't know how buffing more damage on ruin quite makes sense for fixing any sort of issue with dots and dot timing.

    //

    TaiyouSeishin, If you haven't leveled smn yet, yes it's tricky. There is less mobility, a really tight timing rotation, some issues with dots, a lot of buttons going on, and some clunkiness. Some things are a matter of adjusting, some just seem like design that doesn't work. Overall, it takes a tremendous amount of practice compared to other classes (excluding nin) to get the rotation nailed down and you really benefit from knowing a fight inside and out. I leveled it anyway and I don't regret that, but I am definitely leveling other classes more before I try to maximize dps and lock in muscle memory. There's no formal release date on 5.08 yet (that I know of), maybe someone else has a guess as to when?
    (0)

  10. #20
    Player
    Ardox's Avatar
    Join Date
    Aug 2015
    Posts
    270
    Character
    Kaleth Orebiter
    World
    Hyperion
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Sequora View Post
    Q3: Summoner has many buttons to press and is very busy. Additionally, it bothers me that refreshing DoTs at the timing you activate Dreadwyrm Trance/Firebird Trance causes DoTs to fall off for a few seconds even when using Tri-Disaster. Are there any plans to reduce the amount of button pressing or the adjusting the duration of DoTs?

    A3:
    The dev. team is working on adjusting the difficulty of needing to press so many buttons. Regarding DoTs, we've received lots of feedback saying that players would like DoT durations extended, but we are instead considering reworking the potency of Ruin spells to be higher dependent on the number of DoTs inflicted on the target.



    I’m confused about what Yoshi is saying about DoTs. Higher dependent? Did he mean lower? One of our problems is our dependency on DoTs to buff ruin. Is he saying he wants to increase this further?

    Looks like there is some words missing: A early (fan made) translation said they would remove the requirement and that's the only way I can read the official translation to make any sense..


    Quote Originally Posted by TaiyouSeishin View Post
    Ok... so thought i havent touched my smn just yet (but will be my caster dps) should i be more concerned? Or....
    Yes it feels clunky at time, but personally I enjoy the class on a casual level. It's nice you don't have to concern yourself with the egis' health, it's nice to have the egis' ability switch automatically. It's nice the job integrates the egis a little more (No longer summon, sic and forget). There's problem with the implementation, but the concept is nice.
    (0)
    Last edited by Ardox; 08-09-2019 at 04:01 AM.

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