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  1. #1
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by HWalsh View Post
    What I want:

    1. More diversity in dungeon mechanics.

    I want to see dungeon mechanics that go beyond: pull group, kill group, once in a while grab a thing. Give me some (non-static) puzzles.

    Make me explore the dungeon a bit. Give me s boss room with three entrances, but only one of them is open, let me not know which path to take.

    One of my favorite dungeons has a mechanic where you have to lure a giant head onto a platform to kill it. Why does nothing like that show up again?

    Give me some different boss mechanics. Give me a boss that explodes into a dozen snakes that have to be lured together onto a plate so they turn back into a whole monster. Or a monster that splits into two each time it is killed.

    Don't just make me tank and spank.

    2. Give me more roles to play.

    I'm tired of just Tank/Healer/DPS give me some new roles.

    3. Give me more customization options.

    Not every level 73 Paladin should have the *exact* same abilities. Some should be better at tanking, some should do more DPS, I should be able to customize myself more.
    If the formula ain’t broke, don’t fix it.
    (8)

  2. #2
    Player

    Join Date
    Dec 2018
    Location
    Ul'dah
    Posts
    585
    Quote Originally Posted by HWalsh View Post
    What I want:

    1. More diversity in dungeon mechanics.

    I want to see dungeon mechanics that go beyond: pull group, kill group, once in a while grab a thing. Give me some (non-static) puzzles.

    Make me explore the dungeon a bit. Give me s boss room with three entrances, but only one of them is open, let me not know which path to take.

    One of my favorite dungeons has a mechanic where you have to lure a giant head onto a platform to kill it. Why does nothing like that show up again?

    Give me some different boss mechanics. Give me a boss that explodes into a dozen snakes that have to be lured together onto a plate so they turn back into a whole monster. Or a monster that splits into two each time it is killed.

    Don't just make me tank and spank.

    2. Give me more roles to play.

    I'm tired of just Tank/Healer/DPS give me some new roles.

    3. Give me more customization options.

    Not every level 73 Paladin should have the *exact* same abilities. Some should be better at tanking, some should do more DPS, I should be able to customize myself more.
    You will NEVER see that in dungeons. Why? You can't even get people to slow down or get all the rooms opened in dungeons NOW. Once the playerbase finds the fastest way possible that is ALL you're going to get. All other options WILL be skipped. Again, the old dungeons with more rooms now. People WILL skip all options and go for the fastest easyist way possible.
    (13)

  3. #3
    Player
    gman1311's Avatar
    Join Date
    Feb 2019
    Posts
    156
    Character
    Greg Eugen
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Insertcoins View Post
    You will NEVER see that in dungeons. Why? You can't even get people to slow down or get all the rooms opened in dungeons NOW. Once the playerbase finds the fastest way possible that is ALL you're going to get. All other options WILL be skipped. Again, the old dungeons with more rooms now. People WILL skip all options and go for the fastest easyist way possible.
    Pretty much this. Unless the rewards are great like rare mats or a mount, I’m skipping those extra rooms.
    (7)

  4. #4
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by gman1311 View Post
    Pretty much this. Unless the rewards are great like rare mats or a mount, I’m skipping those extra rooms.
    Pretty much. I'd say stick with the regular dungeon formula, and if they want to do something like that add it to deep dungeon or something. Have it lead to cosmetic rewards, titles, achievements. An in depth deep dungeon for example, puzzles, etc.
    (3)
    WHM | RDM | DNC

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,465
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by gman1311 View Post
    Pretty much this. Unless the rewards are great like rare mats or a mount, I’m skipping those extra rooms.
    Then everyone would do it for a week or two, tank the market on the mats, and go back to the status quo.
    (2)

  6. #6
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    That's why you make the dungeon boss have multiple entry points and randomly determine which one is open. So you have to explore to find the right one each time.
    (3)

  7. #7
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by HWalsh View Post
    That's why you make the dungeon boss have multiple entry points and randomly determine which one is open. So you have to explore to find the right one each time.
    Yeah, I'm just not feeling that. Like I said, maybe for a deep dungeon (side content) something like that could be cool with more variation.

    As a regular dungeon people would probably purposefully avoid it if it is too in depth, and if it isn't it would just be effectively the same thing as every other dungeon with it's only difference being scenery. As a part of the regular dungeon rotation a dungeon like that would just serve to waste time; overall pointless.. Even if it is good, it would wear out it's welcome quick. If you make the rewards good, but the instances bad people will grudgingly do it, but complain the entire time - eureka for example. Eureka however got a lot of hate because your relic was tied to it.
    (7)
    WHM | RDM | DNC

  8. #8
    Player
    ErryK's Avatar
    Join Date
    May 2014
    Location
    Ul'dah
    Posts
    2,424
    Character
    Ethan Vayne
    World
    Ragnarok
    Main Class
    Sage Lv 100
    Quote Originally Posted by HWalsh View Post
    2. Give me more roles to play.

    I'm tired of just Tank/Healer/DPS give me some new roles.
    Please look forward to the new limited job.
    (7)



    Baby, tell me, what's your motive?

  9. #9
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    you may want more options but they are useless because people only use the best skills and the fastest route to clear content and because ninja is not op anymore, I have not seen a single ninja in shadow bringers.
    (4)

  10. #10
    Player
    HWalsh's Avatar
    Join Date
    Jul 2019
    Posts
    131
    Character
    Ameliana Desalian
    World
    Hyperion
    Main Class
    Paladin Lv 74
    Quote Originally Posted by RyuSaarva View Post
    you may want more options but they are useless because people only use the best skills and the fastest route to clear content and because ninja is not op anymore, I have not seen a single ninja in shadow bringers.
    So make sure that there is no "best" option.

    The fact that there ARE different jobs PROVES that it can be done.
    (2)

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