Expected either ARR or SB Primal weapons at a minimum.If it wasn't viera we'd have female hrothgar not more dnc/gnb weapons.
I'm curious how many old tiers did people want them to add for the new jobs? I mean I'd like a few more but we have SB pvp weapons, shire weapons, ryumaki and scaevan weapons, SB leveling dungeon sets and crafted sets, I wouldn't mind one or two more like a GS one or GC ones but I'm surprised that people were expecting a lot more than this.
Either to maintain ARR as a consistent base, or SB for the 'one previous expansion' trend.
The ARR primals being a staple of FF and with the new raid tier based on them, I would be surprised to not see any of the missing primal weapons..
I too am disappoint. I thought this LL for sure would finally give us to answer to the question we all need to know.
Which is how much creamer YoshiP puts in his coffee?
I really just want Japanese players opinions and questions cause they seem to be the only ones wanting a better game and not to cater to some "Social Agenda".
Well the Japanese players flooded them with a ton of questions regarding healers, bard, and many other topics. Suffice to say the healers were all but ignored and bard was given a "try to be civil we are listening" type of response.
With a lot of problems the JP even share our view just that they talk less about it. Heck sometimes they are even more harsh, calling something dirt or even wanting Yoshida to step down. So we might be louder (but thats not surprising seeing how we have many different cultures and dont have the "beware your face" mentality) but that does not mean that our opinions change much.



I look around these forums and it's amazing how many off the wall things I've seen people ask for.
Some I can get behind, some I can kinda understand ... but many seem to just be people trying to make this the most non-committal safe space they can.

What I want:
1. More diversity in dungeon mechanics.
I want to see dungeon mechanics that go beyond: pull group, kill group, once in a while grab a thing. Give me some (non-static) puzzles.
Make me explore the dungeon a bit. Give me s boss room with three entrances, but only one of them is open, let me not know which path to take.
One of my favorite dungeons has a mechanic where you have to lure a giant head onto a platform to kill it. Why does nothing like that show up again?
Give me some different boss mechanics. Give me a boss that explodes into a dozen snakes that have to be lured together onto a plate so they turn back into a whole monster. Or a monster that splits into two each time it is killed.
Don't just make me tank and spank.
2. Give me more roles to play.
I'm tired of just Tank/Healer/DPS give me some new roles.
3. Give me more customization options.
Not every level 73 Paladin should have the *exact* same abilities. Some should be better at tanking, some should do more DPS, I should be able to customize myself more.
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