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  1. #1
    Player
    Dnc's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Elbek Iriq
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Adding a Slow would make Gravity incredibly powerful actually. But I have a feeling it would never happen, since tanks already have Arm's Length. But I certainly wouldn't mind an additional effect on Gravity. Not sure how fitting it would be, but it could also increase the damage taken by the enemies by 3% for some seconds or something like that? With diminishing returns, obviously.
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  2. #2
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Dnc View Post
    Adding a Slow would make Gravity incredibly powerful actually. But I have a feeling it would never happen, since tanks already have Arm's Length. But I certainly wouldn't mind an additional effect on Gravity. Not sure how fitting it would be, but it could also increase the damage taken by the enemies by 3% for some seconds or something like that? With diminishing returns, obviously.
    But Arm's leng is 120s recast time and maybe it's better for tank to save it for knockback.. I guess..
    (0)
    Last edited by cactuarzzzz; 08-07-2019 at 10:40 PM.

  3. #3
    Player
    Dnc's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Elbek Iriq
    World
    Balmung
    Main Class
    Astrologian Lv 80
    Quote Originally Posted by cactuarzzzz View Post
    But Arm's leng is 120s recast time and maybe it's better for tank to save it for knockback.. I guess..
    True, but at least when it comes to big pulls Arm's Length can be very useful for "mitigation" purposes. And I have a feeling the dev team doesn't want to diminish it's usefulness in those situations.
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  4. #4
    Player
    cactuarzzzz's Avatar
    Join Date
    Jun 2019
    Posts
    375
    Character
    Zzz' Zzz
    World
    Unicorn
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Dnc View Post
    True, but at least when it comes to big pulls Arm's Length can be very useful for "mitigation" purposes. And I have a feeling the dev team doesn't want to diminish it's usefulness in those situations.
    Then...Damage Down debuff for Gravity? maybe..
    (0)