Page 50 of 105 FirstFirst ... 40 48 49 50 51 52 60 100 ... LastLast
Results 491 to 500 of 1070

Hybrid View

  1. #1
    Player
    Macleod's Avatar
    Join Date
    Feb 2014
    Location
    Ishgard
    Posts
    444
    Character
    A'sharr Tia
    World
    Gilgamesh
    Main Class
    Viper Lv 100
    Quote Originally Posted by Billythepancake View Post
    Maybe waste of resources is the wrong term, perhaps then just saying it should be lower on their priority list. There are huge glaring issues that need to be addressed first before anything. Nobody is going to sub to a game for idle poses, sad to say. Not to say I wouldn't like some more, or special running animations for every job if they have their weapon unsheathed (ie RDM and MCH) but I'd rather they worked on that after stuff like, ninja and healers.
    Yeah and I've never insisted these kind of things should be a high priority, but it hurts no one to request the things you'd like to see happen. Will I quit if they don't implement my suggestions? No, at least that wouldn't be my reason for quitting if I eventually do.
    (3)

  2. #2
    Player
    OMega_ARcane's Avatar
    Join Date
    Jul 2016
    Posts
    251
    Character
    Holy Thunder
    World
    Ultros
    Main Class
    Ninja Lv 76
    1. Dancers who think they are melee so stand right up front near the boss and clip the actual melees with aoes who have to actually be close to the boss.

    2. Healers who only keep dpsing when everyone's health is getting low, the tank is mid health and others are dead, but at least we're tossing stones at the boss.

    3. Day one of ex drops and pf already with clear only, please don't suck, etc etc "although that one is more funny to me then anything"
    (0)
    If you need a friend, someone to talk to, or are on Zalera, feel free to add me on discord if you'd like: Omega_Arcane#6248

  3. #3
    Player
    Shougun's Avatar
    Join Date
    Jan 2012
    Location
    Ul'dah
    Posts
    9,431
    Character
    Wubrant Drakesbane
    World
    Balmung
    Main Class
    Fisher Lv 90
    Quote Originally Posted by OMega_ARcane View Post
    1. Dancers who think they are melee so stand right up front near the boss and clip the actual melees with aoes who have to actually be close to the boss.
    Not always the case I'm sure but I imagine some dancers are close to a melee so they can use their cure stacked with their partner or like if a dragoon has tethered them. Or they might be using their upgraded AoE skills from that one "unlock everything" utility skill lol.

    There was a healer that detethered me from my dragoon buddy because they thought I should be in back XD. I was like "....no?" and ran right back up into range so I could heal share and be in contact (not inside the boss's circle or anything but still fairly close).

    Of course ideally you position yourself so you can avoid stuff, like if I get a marker I'll dash back out of range drop it and then dash back into range again while attacking the whole time- something a melee couldn't really do.

    Another might be they're afraid their dance wont hit the boss so they move in closer, although technically the range on the dance is really really big so.. unlikely unless you're across the arena lol.

    Was just trying to add that they might have a reason to at least be semi-close to the boss lol. I'm sure there are cases where they're just messing people up though, people being people.
    (5)

  4. #4
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by OMega_ARcane View Post
    1. Dancers who think they are melee so stand right up front near the boss and clip the actual melees with aoes who have to actually be close to the boss.
    I can understand this, but during flourish/technical step, we have to go back to melee range for Rising Windmill, etc.
    (4)

  5. #5
    Player
    Harmonea's Avatar
    Join Date
    May 2014
    Posts
    129
    Character
    Seraph Altima
    World
    Mateus
    Main Class
    Dancer Lv 80
    Quote Originally Posted by OMega_ARcane View Post
    1. Dancers who think they are melee so stand right up front near the boss and clip the actual melees with aoes who have to actually be close to the boss.
    We have to get in melee range for a few seconds every minute to make full use of our Flourish CD. Show me a dancer who stays out of melee the whole time and I'll show you a dancer who can't read a tooltip.
    (13)

  6. #6
    Player
    Labrini's Avatar
    Join Date
    Nov 2017
    Posts
    19
    Character
    Labrini Vkook
    World
    Odin
    Main Class
    Dancer Lv 80
    I wanted to say something... There seems to be a prejudiced towards Party Finder ppl. Throughout those years, i've seen many thinking that they won't be able to pass this "duty" if they add a random in their group but from what i've seen, those randoms usually are the ones that have practised harder for a boss fight and they are the ones that they don't expect for someone else to call out their mechanic to do it right. I honestly don't have a bad experience through PF. The only big problem i see is during heavy mechanics fights and unforgiving boss attacks, which is not easy to get used to the new group with zero mistakes and it's easy through PF to give up.
    Don't hesitate to give them a chance please though and be clear on what you are looking for!
    You have the option to recruit ppl for practise, for duty completion, for the ones that have already cleared it with duty complete, the option to add comments, the specific jobs you might need... Do consider to be more open with Party Finder!

    And for those that are already in a static.. give your leader a break! For one person to call out all the mechanics all the time endlessly, wipe after wipe, perhaps because the rest didn't take a look at the fight ..is not how it should be in my opinion!
    (1)

  7. #7
    Player
    DJMau's Avatar
    Join Date
    Nov 2016
    Posts
    192
    Character
    Sil'vain Moonstrike
    World
    Mateus
    Main Class
    Dark Knight Lv 80
    People, specifically in the forums but also in game, who talk down a job because it's the popular thing to do, facts be damned. Doubly so when they dont even have the job they're talking about leveled.
    (4)

  8. #8
    Player
    Jybril's Avatar
    Join Date
    Jul 2017
    Posts
    1,116
    Character
    Junpei Iorii
    World
    Sargatanas
    Main Class
    White Mage Lv 60
    I'm not sure if I'm just being a butt but ... I am getting quite tired of being
    60+ or so on, and having people continuously fail on same tired mechs we have saw over the years.
    Especially at 70+.
    It's really things like the Eyeball thing or Stack/Spread mechs...Seriously...Whhhyyy.
    I do get frustrated and I try to explain mechs and people still mess up. I'm like this in my head!
    (7)

  9. #9
    Player RyuDragnier's Avatar
    Join Date
    Oct 2013
    Location
    New Gridania
    Posts
    5,465
    Character
    Hayk Farsight
    World
    Exodus
    Main Class
    Dark Knight Lv 100
    People leaving trials or raids just because a single person is new. That one person isn't going to cause a wipe in most cases, and if they do, you just explain what caused it and try again.
    (12)

  10. #10
    Player
    SenorPatty's Avatar
    Join Date
    May 2016
    Location
    Cosmic Black Hole of a Hot Pocket
    Posts
    3,054
    Character
    Vice Shark
    World
    Coeurl
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Jybril View Post
    I'm not sure if I'm just being a butt but ... I am getting quite tired of being
    60+ or so on, and having people continuously fail on same tired mechs we have saw over the years.
    Especially at 70+.
    It's really things like the Eyeball thing or Stack/Spread mechs...Seriously...Whhhyyy.
    I do get frustrated and I try to explain mechs and people still mess up. I'm like this in my head!
    Cause they did not learn from it the first time and the game does not punish hard enough.

    Take Sirensong for example. It is actually the first dgn in the whole game to repeatedly at short intervals in the fight to use the stack mech. I'm not talking about other fights that do it one time and then you kill the boss by the time the second one shows up, cuz there are alot of fights before sirensong exactly like that. That one should be the teachable moment in the game.

    It's unfortunately also the fight where it's survivable with 2-3 party members. So if a dodo-brained party member never takes part of the dmg share, the fight's cleared and they learned nothing from it. Now if that stack in that fight, inflicted...hmm...5 vuln stacks with a 4min duration in one go for failing to have all party member share it? They'd learn because within the next minute, they would commit the same mistake and then those 2-3 party members would die.

    In many ways, the reason why people don't learn from those types of mechs is because of that issue. They're survivable and they do not have lasting consequences that can cause a party wipe the next time it's missed.
    (0)
    Quote Originally Posted by Rein_eon_Osborne View Post
    Healing DRK is literally... the same since ShB. The reason why people think it's a meme to heal nowadays because DRK receives very little to no buff to their sustainability vs 3 other tanks getting something useful. If you're capable of healing DRK back in ShB (or any tanks), then you'll heal EW DRK just fine.

Page 50 of 105 FirstFirst ... 40 48 49 50 51 52 60 100 ... LastLast