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  1. #1
    Player
    Aladire's Avatar
    Join Date
    Aug 2013
    Location
    IL
    Posts
    259
    Character
    Cron Job
    World
    Malboro
    Main Class
    White Mage Lv 80
    Why are more than 90% of the new ear accessories that are earrings just an earring? Is the trend now is to only have 1 earring on? I think it looks stupid!

    What they should do is put an option in the character menu to have left, right, or both showing the earring/ear cuffs.
    (6)

  2. #2
    Player
    Lyssa_Redgrave's Avatar
    Join Date
    Jun 2019
    Posts
    12
    Character
    Lyssa Redgrave
    World
    Phoenix
    Main Class
    Dragoon Lv 76
    Joining an in-progress duty, and quickly finding out why they lost a member...
    (12)

  3. #3
    Player
    AnimaAnimus's Avatar
    Join Date
    Feb 2012
    Posts
    1,344
    Character
    Cynric Zerr
    World
    Sargatanas
    Main Class
    Red Mage Lv 70
    All the tops that have just one large, out of place, shoulder piece or horn sticking out. So many of these pieces would look significantly better without them. They are so intent on creating asymmetry in their gear designs that they take it too far and the gear ends up looking just completely awful.
    (12)

  4. #4
    Player
    Nemmar's Avatar
    Join Date
    Sep 2013
    Posts
    125
    Character
    Mars Phoenix
    World
    Phoenix
    Main Class
    Lancer Lv 80
    Something that annoys me in the game is that Archers/Bards don't actually have projectiles in some of their animations. Just an animation of shooting something and an animation of something hitting the target. There is no in-between. I really don't like it. It feels cheap.

    This actually happens for Machinist as well but since it's a gun shot, you don't expect to see it, so it's not so bad. For dancer they made longer animations that make it seem like the chakrams are being thrown around, but they aren't. But the lack of projectiles in these classes is jarring. I really wish they fixed that.
    (2)
    Last edited by Nemmar; 08-19-2019 at 05:21 AM.

  5. #5
    Player
    Eldevern's Avatar
    Join Date
    Sep 2013
    Posts
    2,009
    Character
    R'lileen Min'enoth
    World
    Cerberus
    Main Class
    Thaumaturge Lv 80
    People who play their lower level tank alt with low level melee gear as if they were with HL tank stuff in HL content with full tanks skills...

    Tank with so-so stuff who want to make packs as if Shield and Stoneskin were still available and don't understand why they take that much damages...
    (2)

  6. #6
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,449
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Joining an in-progress duty just to find that it's The Thunder God, half or more of the alliance is gone, and a vote abandon goes through a minute or two later. After a 20-minute queue.
    (4)

  7. #7
    Player
    TwiibieTwuu's Avatar
    Join Date
    May 2017
    Location
    Limsa
    Posts
    436
    Character
    Peljra Nayitsu
    World
    Balmung
    Main Class
    Monk Lv 90
    Sounds silly but removing some of the unique aspects of classes. It kinda feels like they're making them play the same.

    That and removing the old attack animations. I miss doing the cool flip as a BRD. The striper pole DRG attack, Deploying turrets as a MCH.
    (3)

  8. #8
    Player
    Machi_Machiavelli's Avatar
    Join Date
    Jul 2019
    Posts
    176
    Character
    Tiberius Caesar
    World
    Gilgamesh
    Main Class
    Black Mage Lv 80
    Silly caps on tombs. Let me get my gear.
    (7)

  9. #9
    Player
    Unholychinchilla's Avatar
    Join Date
    Sep 2013
    Posts
    346
    Character
    Tuya Kagon
    World
    Omega
    Main Class
    Samurai Lv 90
    Quote Originally Posted by Eldevern View Post
    Don't forget the weakness after a rez, for one minute, your life stats are lower, what is not supposed to one shot you with normal life stats can kills you when you still have the weakness.

    Wide range OAEs or other players can kill a player with the rez weakness.
    Just want to point out that res weakness hasn't lowered health since 4.0, when it was changed to only lower strength, dexterity, mind and intelligence. The intent is that dying and being ressed would cause a dps reduction but not make you more likely to die (which created a sort of death spiral in some fights).

    Your point about poorly timed res acceptance is valid but that's player error (one I've myself made from time to time, yes, but still).
    (4)

  10. #10
    Player
    Drayos's Avatar
    Join Date
    Jun 2019
    Posts
    292
    Character
    Sethra Rage
    World
    Odin
    Main Class
    Red Mage Lv 80
    People who continously rage on about Difficulty = more dps.

    These people are the likely cause of the simplification of the game, because the argument tells SE

    “Skill differences are too wide to justify balancing” they’re not going to intentionally unbalance their game so the argument becomes the latter.

    It’s another case of the majority can’t have good things because a minority decides to ruin it.

    It grates on me every thread I read on these types of topics. Complexity is ment to be for enjoyability not to encourage players to base their opinions of balance on them.

    Oh well with the hints to simplifying both ninja and summoner with the upcoming changes to them maybe these arguments will finally die
    (2)

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