This is like the same debate all gamers have, video games were greater back in the day and suck now cause it's all too easy and casual. There's some points to that but It's not all bad. I bet a good chunk of people would've NEVER picked up XIV if it was modeled after an old school system, Hell we have people NOW today in this YEAR saying XIV is too hard. NOW. MMOs and in general video games HAD to change, Look I like harder stuff too. Devil May Cry 3 BEFORE the crybabies made capcom changed it was great. But sadly a good chunk of gamers don't finish their games now, when games are stupid easy and everyone gets a trophy for turning it on. And people still don't finish them. So if mmos stayed as hard as they were back then.. they would be DEAD now. Gaming as a whole would be seeing as dead as the only people who gamed back in the day were arcade nuts and people like nerds and geeks. IT wasn't the kool thing to do and shut alot of people off from it to the point it's still kindof a meme today.

I took pride in finishing games in under a week where the -kool- kids didn't know how to hold a Sega controller or didn't know the different between the 6 button street fighter sega pad vs the default. Or when platformers punished you for being bad.. etc etc...

But those days are gone and just like gaming as a whole mmos are for those -kool- kids now who can't hold a controller, who can't understand what an aoe is, but they want to game now cause it's apparently kool now, now they want to jump in cause they want in cause pretty graphics and whatever is bringing them in. Pretty much we can't have hard stuff cause nongamers are the bigger draw to companies now.