MMOs used to be about exploring huge worlds, character progression, community and challenge.

Now it is mostly just AFKing in town until you get queued in with some random strangers you'll never see again to do braindead content. The world itself might as well not be there once you are done leveling. There's no real sense of character progression.

In playing the early 90s MMOs I was really excited thinking about what we would see the genre evolve to as technology advanced in 20 years. It feels like everything got simplified and we evolved backwards.