I've been playing Blue Mage for about twenty levels, now, and I just wanted to give some of my opinions on it.

I was really looking forward to getting to it, since blue mage has always been my favorite class in the franchise. When I heard about its "limited job" status I was disheartened, but I decided to try it, regardless.

The process of gaining spells from monsters is entertaining, and I like that some of them are harder to get than others, which makes them feel earned. It also feels really flexible! There are a bunch of very satisfying combinations you can pull off!

However, in the long run, the effort to obtain them doesn't seem like it pays off purely because of Blue Mage's "limited" status. You have all these really cool spells, sure! But even after you put all that effort in, you can only use them in certain areas for certain missions. You can't even complete the main story with it. It just feels stifling.

And after I get all the spells and max out the leveling, what then? Will it just become a minigame?

I've looked at the spell roster and understand that some of the spells would be overpowered for multiplayer, but I'd be fine with those getting nerfed/balanced if it means I can play the full game, with my friends, as my favorite class.

I've looked on different forums and sites and a lot of people seem to feel similar to me, so it stings that Square Enix hasn't acknowledged it.

I hardly ever see any other blue mages when I'm playing, and I think it's because... well, why would you bother with such a restricting job when you could play the full game with literally any other one?

I really, really want them to look back into Blue Mage and try to balance it to be a full job, because it seems pretty dead to me, right now.