So I take it that you are using Dark Mind, Rampart, Shadow Wall, and Missionary on cooldown. Because by that logic if you don't, then you are wasting mitigation.Let me rephrase: If you are not using TBN because you doubt it will break, you lose mitgation! And as I said, if you refrain from using mitigation as a tank, then there is something wrong.
I have no issue with it breaking, it's the cases when it doesn't. And they occur more often than you might think. (Even for high-end players.)
By your logic I should never use TNB because I have other tools to mitigate? Let's just remove TBN then, it's niche!
The answer is use it when its needed, like a strong raidwide or tank buster, if youre using it to mitigate fluff then youre using it wrong because fluff is covered by healer regens anyway so youre not saving anyone any casts by doing it
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
You just stated the issue with TBN yourself. It is the only short mitigation CD of all tanks that is not, and should not be used for fluff mitigation. Just as Cabalabob said a post above, DRK does not get anything for any missing fluff mitigation. GNB has HoS and Camouflage, WAR RawI/Nascent Flash and ToB, PLD Sheltron and passive block, and every single one of them is FREE. DRK Dark Mind is NOT fluff mitigation, and every other CD has a long recast or role action, and doesn't do any better than other tanks mitigation tools.
DRK got the short end in terms of fluff mitigation... (and unfortunately DPS again, too.)
God forbid tanks actually have some niche in the homogenized system, drk excels in strong personal mitigation, tbn attributing to that, and not fluff. And ill point out again, fluff mitigation is near pointless due to how effortlessly its healed through. Youre right in saying its free to use the short cd on fluff if you can afford to, but its negligible amount actually being usefulYou just stated the issue with TBN yourself. It is the only short mitigation CD of all tanks that is not, and should not be used for fluff mitigation. Just as Cabalabob said a post above, DRK does not get anything for any missing fluff mitigation. GNB has HoS and Camouflage, WAR RawI/Nascent Flash and ToB, PLD Sheltron and passive block, and every single one of them is FREE. DRK Dark Mind is NOT fluff mitigation, and every other CD has a long recast or role action, and doesn't do any better than other tanks mitigation tools.
DRK got the short end in terms of fluff mitigation... (and unfortunately DPS again, too.)
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
DPS difference between tanks is around 5%. It's so small it's not really a consideration to take into effect.You just stated the issue with TBN yourself. It is the only short mitigation CD of all tanks that is not, and should not be used for fluff mitigation. Just as Cabalabob said a post above, DRK does not get anything for any missing fluff mitigation. GNB has HoS and Camouflage, WAR RawI/Nascent Flash and ToB, PLD Sheltron and passive block, and every single one of them is FREE. DRK Dark Mind is NOT fluff mitigation, and every other CD has a long recast or role action, and doesn't do any better than other tanks mitigation tools.
DRK got the short end in terms of fluff mitigation... (and unfortunately DPS again, too.)
TBN is a unique skill, that makes DRK incredibly strong as an MT. Can we not advocate for homogenising jobs even more than they already are, just because people don't understand how to use their toolkit correctly.
Based on the data we have so far, a 5% difference between tanks is true. I.E: It really doesn't matter which one you bring because they all work almost equally as well.
Veteran healers don't care if we need to heal, but right now we don't. We want interesting things to do during the downtime other than a 30s dot and a single filler spell that hasn't changed from lvl 4 to lvl 90.
Dead DPS do no DPS. Raised DPS do 25/50% lower DPS. Do the mechanics and don't stand in bad stuff.
Other games expect basic competence, FFXIV is pleasantly surprised by it. Other games have toxic elitism. FFXIV has toxic casualism.[/LIST]
The meta calls for the highest RDPS, if using tbn properly saves healers healing gcds, it makes up for the 5% difference, also 90% of players arn't even good enough for that 5% difference at the top end to matter anyway
Savage Completion Rate ~5%+ of active players. Community: "Ugh stop catering to savage"
Ultimate Completion Rate ~1% of active players. Community: "Ugh stop catering to the hardcore raiders"
Frontline/ Rival Wings/ Hidden Gorge Mount Aquisition ~0.05-1% of active players. Community: "Ugh PVP is so dead in this game, they should stop investing in it"
Blue Mage Morbol Mount Aquisition ~0.01% of active players. Community: "WoW bLuE mAgE iS sO fUn AnD aCtIvE i CaN't WaIt FoR mOrE lImItEd JoBs"
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