Part of the fun of playing DRK though is learning when in fights you can break TBN and optimising it's usage. This game is already pandering to casual and bad players too much already, can we please not remove interesting job mechanics?
Part of the fun of playing DRK though is learning when in fights you can break TBN and optimising it's usage. This game is already pandering to casual and bad players too much already, can we please not remove interesting job mechanics?
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