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  1. #21
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,882
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Recopying from my QoL suggestions thread:
    Quote Originally Posted by Shurrikhan View Post
    Samurai
    • Meditate now ticks instantly and then once every half of a player GCD, rather than following the server tick. Cooldown reduced to 45 seconds. This better allows Meditate to be woven into combat without fear of it being unavailable for periods of long downtime, which in turn indirectly increases the attractiveness of Shoha.
    • Hagakure recast time reduced to 30 seconds and now scales with player GCD speed.
    • Tsubame-Gaeshi condition "Can only be executed immediately following Iaijutsu" has been removed. It now remembers your most recent Iajutsu, not just your most recent GCD, and can be cast for a given Iajutsu at any time until that Iajutsu is replaced by a different one's use, not only in the GCD immediately following your latest Iajutsu.
    • Shoha potency decreased to Meditation 1 Potency: 80 | Meditation 2 Potency: 170 | Meditation 3 Potency: 270 | Meditation 4 Potency: 380 | Meditation 5 Potency: 500. This allows for smoother generation of Meditation stacks without obliging it to be used at .5 GCDs' length immediately upon CD refresh for a nearly free 300 potency.
    • Ikishouten revised. The condition reading "Can only be executed while in combat” has been replaced with "When used outside of combat, recast time will not drain over time until having reentered combat.”
    • Hissatsu: Gyoten animation locked reduced.
    • Hissatsu: Gyoten potency increased to 120.
    • Hissatsu: Yaten potency increased to 120.
    • Third Eye cooldown reduced to 12 seconds.
    • Kaiten cooldown reduced to 1 seconds. However, Kaiten can no longer be used while the Kaiten buff is already active.
    • Hagakure buffed from 5 to 15 Kenki for each Sen consumed, but thereby remains such a small potency benefit (roughly 36 potency) that if it should prevent a conflict even half as often as its cooldown, it is better held than spent on cooldown. Any 3-step combo provides roughly 405 potency per GCD (including Kenki generation per Shinten). Kaiten-Midare dewals 1200 while spending 256 Shinten potency, thus exceeding average ppGCD by around 540. To be clear, it does less than half a positional or a tenth of a GCD of uptime bonus damage.
    • Hagakure given two charges at level 74. Level 74 trait name changed to Art of the Sword.
    With the above Hagakure changes, it would now be a QoL buff, but a massive one, and with no potency trap. Shoha would also be far easier, more intuitive, and more reliable to weave into combat.

    Edit: If we wanted to bring SAM nearer to MNK and DRG's level, however, rather than bringing MNK and DRG down to everyone else's level (at present, MNK, DRG, BLM, and even SAM create a tier onto themselves in rDPS, above Ranged, Ninja, and the other casters), it might be as simple as reducing their wind-up a bit:

    Instead of buffing Shifu and Jinpu at level 78, call the trait The Turning of the Wheel or Turn of the Seasons or the like and give the 3% additional Attack Speed and Damage baseline. If need be, then up the values to 4% for the four seasons of the world, rather than the "three seasons" of life.
    (1)
    Last edited by Shurrikhan; 08-05-2019 at 02:17 PM.

  2. #22
    Player
    gintokiygo's Avatar
    Join Date
    Apr 2015
    Location
    Florida
    Posts
    58
    Character
    Gattsu Basaka
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Quote Originally Posted by xxvaynxx View Post
    Thank you for understanding how hagakura really made samurai a great job and explaining it way better than I could. When I get home I'm going to add your post to mine so people understand why we need the old hagakura.
    Those are overall rough potencies but for the most part fairly accurate. If you go a few posts up to my post about what I would want potentially changed with Samurai combine those 2 posts and you'll have a better idea of how I'm explaining it.
    (0)

  3. #23
    Player
    Shucky's Avatar
    Join Date
    May 2018
    Posts
    10
    Character
    Cvetko Liorasch
    World
    Mateus
    Main Class
    Warrior Lv 80
    Quote Originally Posted by xxvaynxx View Post
    Why though? I really don't get why most people that play samurai casually hate this skill. Is it because you like spamming midare?
    Hagakure makes samurai more fluid of a job. I honestly need a good reason why this skill is unliked.

    Because I hate having to do quick math just so I can get the best amount of Shinten per cycle.
    (0)

  4. #24
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shucky View Post
    Because I hate having to do quick math just so I can get the best amount of Shinten per cycle.
    Eh~? It's basic math. I'm an actual dumbass but you basically just don't want to have over 40 kenki when you do hagakure.
    (3)

  5. #25
    Player
    gintokiygo's Avatar
    Join Date
    Apr 2015
    Location
    Florida
    Posts
    58
    Character
    Gattsu Basaka
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Quote Originally Posted by xxvaynxx View Post
    Eh~? It\\'s basic math. I\\'m an actual dumbass but you basically just don\\'t want to have over 40 kenki when you do hagakure.
    This tbh. When your using Hagakure you just want to be either at 40 or below 40 then hagagkure. Like it's not hard just people really don't want to put effort into the job and Square introduced the job at the casual level.
    (4)

  6. #26
    Player
    Eliadil's Avatar
    Join Date
    Dec 2017
    Posts
    131
    Character
    Adrila Messor
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Burningskull View Post
    Lol You fail to see the post where I said I don't raid outside of ex primals. Which means I can play at w/e skill speed I want cause I don't have to worry about anyone elses buffs.
    It's perfectly your right to play that way, and I've met a lot of sam in Stormblood who played the same. And don't get me wrong, this playstyle works fine. You can still clear content by playing like this. I mean, I don't do savage raids often, and tbh I still haven't cleared the newest tier. However is it wrong for me to just want to put out the best I can even when playing easier contents like Alliance Raids or EX Primals ?

    I think what makes the others here angry is that you seem to forget that both playstyles were viable in SB. You could choose to not sync with your team and could still clear the content. Or you could play a bit differently, optimize stuff a bit better just to try to put out some more numbers. Because that's what Samurai is about, putting out big dps.

    It's the only thing we have going for us and currently I've already seen peoples asking to swap on a monk because it does offer the same things as a Samurai if not more because of its raid utility. And because we don't wanna nerf monk, we're simply asking for a tool to help the players that want to play Samurai in the most optimized way possible in every content.

    The issue we currently have right now is that by removing Hagakure, we lost a ton of opportunity to optimize our damage (which isn't that superior to others most of the time too, which is another issue) and playstyle. So yeah, in a sense I completely agree that the changes we're asking for are completely not for you because you don't play samurai like that. But on the other hand, we're not asking for an overhaul of the class or something that will prevent you from playing samurai the way you want.

    The issue right now is that Samurai does not play that differently if you play at a casual level or if you wanna put out the biggest dps possible... And most of the time the damage dealt is not that different too while also being not that high when compared to other class. Peoples don't wanna change the current playstyle of the class which you seem to enjoy, we just want the possibility of doing something more while still allowing Samurai to clear content the way you're doing right now. And we're not talking about optimizing gear and stats. Because it simply doesn't feel good to think that "I could only achieve that much damage and fit with the rest of the group just because I... melded materias". I don't know about you, but I'd hate to think that most of our really high level playstyle is just centered around getting the exact amount of SkillSpeed. It doesn't feel like you've played well, you just melded the right thing in the right place, which allowed you to sync with your group.

    Hope that helped a bit to understand why most of the players here do not want to keep things like they are
    (1)

  7. #27
    Player
    Lersayil's Avatar
    Join Date
    Jan 2019
    Posts
    568
    Character
    Lhei Amariyo
    World
    Lich
    Main Class
    Samurai Lv 90
    Quote Originally Posted by xxvaynxx View Post
    Why though? I really don't get why most people that play samurai casually hate this skill. Is it because you like spamming midare?
    Hagakure makes samurai more fluid of a job. I honestly need a good reason why this skill is unliked.
    For me it was a love/hate relationship. It mixed up the boring midare flow, but in effect it gave more Kenki to spam... Shinten. Which I find boring and akin to Dark Arts. Now we still have Ikkishoten, but I would prefer not spamming Shinten more than we already are.

    Also, it would possibly complicate things with Tsubame Gaeshi lining up properly.
    (0)

  8. #28
    Player
    Duskane's Avatar
    Join Date
    May 2018
    Location
    isnt it messed up that goblet is a housing area and not a tiny goblin
    Posts
    4,163
    Character
    Dusk Himmel
    World
    Ravana
    Main Class
    Viper Lv 100
    Tsubame shorter CD and kaiten gives a meditate stack
    What I want but only expect pot buffs

    No cast on midaire the sequel is nice
    (0)

  9. #29
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Lersayil View Post
    For me it was a love/hate relationship. It mixed up the boring midare flow, but in effect it gave more Kenki to spam... Shinten. Which I find boring and akin to Dark Arts. Now we still have Ikkishoten, but I would prefer not spamming Shinten more than we already are.

    Also, it would possibly complicate things with Tsubame Gaeshi lining up properly.
    It wouldn't complicate things with tsubame, because you basically reset your sen and get 60 kenki making it stronger than midare.
    Assuming if we do get hagakure back at 40secs. There would be no issue if meikyo is 55secs and tsubame is 60.
    And I don't know, not sure why people keep comparing it to dark when dark arts is a GCD.
    Shinten is oGCD so it doesn't really stop your flow. I feel people are just too lazy to press more buttons and just want to do the bare minimum if I'm going to be honest and honestly its probably a fact seeing how samurai is meme'd on because the amount of bad players.

    Shinten makes samurai busy and active and if people don't like pressing buttons to put out more dps, maybe samurai isn't for them and should play DRG which is not as active as samurai,nin and mnk.

    With that sad.

    Mr.Happy recent mondays with mr.happy said himself SE doesn't ever want to buff the jobs that are suppose to deal dps to support party as high as blm.
    Samurai isn't as high as they should be compared to melees and mch as well when compared to bard.

    We have this weird pure dps balance yoshi really thinks because blm isn't moblie that they should have CRAZY high dps compared to everybody else however....that might have been true in HW but that's totally utter BS now.
    They're more mobile than a rdm now with the tools they have.
    (0)
    Last edited by xxvaynxx; 08-06-2019 at 06:55 PM.

  10. #30
    Player
    Tatsemaru's Avatar
    Join Date
    Apr 2018
    Location
    Limsa Lominsa
    Posts
    8
    Character
    Althyk Valentine
    World
    Faerie
    Main Class
    Armorer Lv 70
    Dark arts spaming and shinten spaming is like talking about the source and the first.

    People hated DA spaming due to the sheer mp cost for syphonstrike, carve and spit etc..so you dont messed up and used 1 DA, and boom you get hit in the face with a tank buster without TBN. Thats why they were dubbed the "Dark-arts knight"

    Now, as for shinten, the old hagakure would let you remove 3 sen to either a) hissatsu guren, b)reset your sen..or c) keep the flow going until next burst.

    So for those hating the old Hagakure, they dont understand the job. Simple as it was, the flow of sam rotation made me fall in love with the job (personally) the options of 1 midare or 4 shinten spam was better/ is better then the constant midare bot like feeling.

    Shoha, alltho nice animation and fancy that we can use meditate for other stuff then kenki..free potency..imo, that particular skill is a joke at lvl 80. How many sam can actually say they used that skill more then 3 times in a fight (in serious gameplay)?

    The tsubame at 60 seconds and meikyo at 55seconds honestly feels like a joke. Its basically baiting people to perform even worst - but hey, at least its 55 seconds right?

    Im not going to full on hate the current sam job, i just think dev should be using time with each jobs (that includes ast nin smn list continue)

    Cos playing a job at a spesific sks just to align gcd with ogcd on group burst feels awkword.

    But by all means buff monk more. They need more buff should they want to solo next tier contents
    (1)

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