Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast
Results 21 to 30 of 65

Hybrid View

  1. #1
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by gintokiygo View Post
    You fail to see the bigger picture in all of this. Original Hagakure's ultimate purpose was reset and realign without causing a damage loss. By being at 20 Kenki per Sen it allowed the rotation to be flexible at any Skillspeed tier. Just in case you weren't aware Samurai at the moment can only play at 2 different Skillspeed tiers before their rotation falls apart 2.13 second GCD and 2.06 second GCD. Currently Samurai has to use Yukikaze overwrites in order to realign itself with it's own rotation and other team member raid buffs if it experiences any amount of downtime or isn't at 2.13 or 2.06 gcd tier. Hagakure isn't taking away the reward at the end it's saving the job from clunky design.
    Lol You fail to see the post where I said I don't raid outside of ex primals. Which means I can play at w/e skill speed I want cause I don't have to worry about anyone elses buffs. (This wasn't meant to sound hateful btw )
    (0)

  2. #2
    Player
    Eliadil's Avatar
    Join Date
    Dec 2017
    Posts
    131
    Character
    Adrila Messor
    World
    Ragnarok
    Main Class
    Black Mage Lv 90
    Quote Originally Posted by Burningskull View Post
    Lol You fail to see the post where I said I don't raid outside of ex primals. Which means I can play at w/e skill speed I want cause I don't have to worry about anyone elses buffs.
    It's perfectly your right to play that way, and I've met a lot of sam in Stormblood who played the same. And don't get me wrong, this playstyle works fine. You can still clear content by playing like this. I mean, I don't do savage raids often, and tbh I still haven't cleared the newest tier. However is it wrong for me to just want to put out the best I can even when playing easier contents like Alliance Raids or EX Primals ?

    I think what makes the others here angry is that you seem to forget that both playstyles were viable in SB. You could choose to not sync with your team and could still clear the content. Or you could play a bit differently, optimize stuff a bit better just to try to put out some more numbers. Because that's what Samurai is about, putting out big dps.

    It's the only thing we have going for us and currently I've already seen peoples asking to swap on a monk because it does offer the same things as a Samurai if not more because of its raid utility. And because we don't wanna nerf monk, we're simply asking for a tool to help the players that want to play Samurai in the most optimized way possible in every content.

    The issue we currently have right now is that by removing Hagakure, we lost a ton of opportunity to optimize our damage (which isn't that superior to others most of the time too, which is another issue) and playstyle. So yeah, in a sense I completely agree that the changes we're asking for are completely not for you because you don't play samurai like that. But on the other hand, we're not asking for an overhaul of the class or something that will prevent you from playing samurai the way you want.

    The issue right now is that Samurai does not play that differently if you play at a casual level or if you wanna put out the biggest dps possible... And most of the time the damage dealt is not that different too while also being not that high when compared to other class. Peoples don't wanna change the current playstyle of the class which you seem to enjoy, we just want the possibility of doing something more while still allowing Samurai to clear content the way you're doing right now. And we're not talking about optimizing gear and stats. Because it simply doesn't feel good to think that "I could only achieve that much damage and fit with the rest of the group just because I... melded materias". I don't know about you, but I'd hate to think that most of our really high level playstyle is just centered around getting the exact amount of SkillSpeed. It doesn't feel like you've played well, you just melded the right thing in the right place, which allowed you to sync with your group.

    Hope that helped a bit to understand why most of the players here do not want to keep things like they are
    (1)

  3. #3
    Player
    gintokiygo's Avatar
    Join Date
    Apr 2015
    Location
    Florida
    Posts
    58
    Character
    Gattsu Basaka
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Burningskull View Post
    Lol You fail to see the post where I said I don't raid outside of ex primals. Which means I can play at w/e skill speed I want cause I don't have to worry about anyone elses buffs. (This wasn't meant to sound hateful btw )
    Oh okay well it sure did seem like it was meant to be "hateful" BUT I guess I misunderstood. Also this isn't meant to sound "hateful" BUT in a thread about making serious suggestions on how to change Samurai you're essentially posting about how you hate pressing buttons on a Damage Dealing job and how you feel as you have a better understanding of the job then others while only taking it into Extreme Primals and not bothering to understand advanced job concepts and how their implemented in Savage and Ultimate content. All you've done is reinforce the misunderstanding the development team is having with the Samurai community by stating that you'd rather the job not have to press lots of buttons.
    (5)

  4. #4
    Player
    Burningskull's Avatar
    Join Date
    Jun 2014
    Posts
    1,352
    Character
    Markov Dracul
    World
    Gilgamesh
    Main Class
    Dancer Lv 100
    Quote Originally Posted by gintokiygo View Post
    Oh okay well it sure did seem like it was meant to be "hateful" BUT I guess I misunderstood. Also this isn't meant to sound "hateful" BUT in a thread about making serious suggestions on how to change Samurai you're essentially posting about how you hate pressing buttons on a Damage Dealing job and how you feel as you have a better understanding of the job then others while only taking it into Extreme Primals and not bothering to understand advanced job concepts and how their implemented in Savage and Ultimate content. All you've done is reinforce the misunderstanding the development team is having with the Samurai community by stating that you'd rather the job not have to press lots of buttons.
    Never said that. I said they changed Dark Arts cause people didn't like spamming it before every GCD and that I didn't seem much difference between it and Shinten when you use it before every GCD. Provided you have the kenki for it. I think they could find more interesting ways to use Hagkure than to give you more kenki to spam yet more Shinten. My suggestion was to make the SENS you eat with Hagakure to empower Shoha and make Shoha a WS. Then when ever you want to be flexible and reset your Sens to do w/e it is you do in Ultimate/ Savage you have a nice powerful ability to use.

    Also abilities shouldn't be designed around Savage and Ultimate fights since that normally means they are only useful in those fights and never use them in regular play. (Like Shoha and Meditate)
    (0)

  5. #5
    Player
    gintokiygo's Avatar
    Join Date
    Apr 2015
    Location
    Florida
    Posts
    58
    Character
    Gattsu Basaka
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Quote Originally Posted by Burningskull View Post
    Never said that. I said they changed Dark Arts cause people didn't like spamming it before every GCD and that I didn't seem much difference between it and Shinten when you use it before every GCD. Provided you have the kenki for it. I think they could find more interesting ways to use Hagkure than to give you more kenki to spam yet more Shinten. My suggestion was to make the SENS you eat with Hagakure to empower Shoha and make Shoha a WS. Then when ever you want to be flexible and reset your Sens to do w/e it is you do in Ultimate/ Savage you have a nice powerful ability to use.

    Also abilities shouldn't be designed around Savage and Ultimate fights since that normally means they are only useful in those fights and never use them in regular play. (Like Shoha and Meditate)
    All abilities should be designed to work effectively in all content..... seriously. Also unless that Shoha enhancement your suggesting can make up for the 600 potency your losing for eating the Sens the Midare plus the Kaiten buff and the 20 Kenki required for the Kaiten then it would just be easier to add in old Hagakure. In fact it would just be easier to add back old Hagakure.
    (1)

  6. #6
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by gintokiygo View Post
    All abilities should be designed to work effectively in all content..... seriously. Also unless that Shoha enhancement your suggesting can make up for the 600 potency your losing for eating the Sens the Midare plus the Kaiten buff and the 20 Kenki required for the Kaiten then it would just be easier to add in old Hagakure. In fact it would just be easier to add back old Hagakure.
    Thank you for understanding how hagakura really made samurai a great job and explaining it way better than I could. When I get home I'm going to add your post to mine so people understand why we need the old hagakura.
    (0)

  7. #7
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,995
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Recopying from my QoL suggestions thread:
    Quote Originally Posted by Shurrikhan View Post
    Samurai
    • Meditate now ticks instantly and then once every half of a player GCD, rather than following the server tick. Cooldown reduced to 45 seconds. This better allows Meditate to be woven into combat without fear of it being unavailable for periods of long downtime, which in turn indirectly increases the attractiveness of Shoha.
    • Hagakure recast time reduced to 30 seconds and now scales with player GCD speed.
    • Tsubame-Gaeshi condition "Can only be executed immediately following Iaijutsu" has been removed. It now remembers your most recent Iajutsu, not just your most recent GCD, and can be cast for a given Iajutsu at any time until that Iajutsu is replaced by a different one's use, not only in the GCD immediately following your latest Iajutsu.
    • Shoha potency decreased to Meditation 1 Potency: 80 | Meditation 2 Potency: 170 | Meditation 3 Potency: 270 | Meditation 4 Potency: 380 | Meditation 5 Potency: 500. This allows for smoother generation of Meditation stacks without obliging it to be used at .5 GCDs' length immediately upon CD refresh for a nearly free 300 potency.
    • Ikishouten revised. The condition reading "Can only be executed while in combat” has been replaced with "When used outside of combat, recast time will not drain over time until having reentered combat.”
    • Hissatsu: Gyoten animation locked reduced.
    • Hissatsu: Gyoten potency increased to 120.
    • Hissatsu: Yaten potency increased to 120.
    • Third Eye cooldown reduced to 12 seconds.
    • Kaiten cooldown reduced to 1 seconds. However, Kaiten can no longer be used while the Kaiten buff is already active.
    • Hagakure buffed from 5 to 15 Kenki for each Sen consumed, but thereby remains such a small potency benefit (roughly 36 potency) that if it should prevent a conflict even half as often as its cooldown, it is better held than spent on cooldown. Any 3-step combo provides roughly 405 potency per GCD (including Kenki generation per Shinten). Kaiten-Midare dewals 1200 while spending 256 Shinten potency, thus exceeding average ppGCD by around 540. To be clear, it does less than half a positional or a tenth of a GCD of uptime bonus damage.
    • Hagakure given two charges at level 74. Level 74 trait name changed to Art of the Sword.
    With the above Hagakure changes, it would now be a QoL buff, but a massive one, and with no potency trap. Shoha would also be far easier, more intuitive, and more reliable to weave into combat.

    Edit: If we wanted to bring SAM nearer to MNK and DRG's level, however, rather than bringing MNK and DRG down to everyone else's level (at present, MNK, DRG, BLM, and even SAM create a tier onto themselves in rDPS, above Ranged, Ninja, and the other casters), it might be as simple as reducing their wind-up a bit:

    Instead of buffing Shifu and Jinpu at level 78, call the trait The Turning of the Wheel or Turn of the Seasons or the like and give the 3% additional Attack Speed and Damage baseline. If need be, then up the values to 4% for the four seasons of the world, rather than the "three seasons" of life.
    (1)
    Last edited by Shurrikhan; 08-05-2019 at 02:17 PM.

  8. #8
    Player
    gintokiygo's Avatar
    Join Date
    Apr 2015
    Location
    Florida
    Posts
    58
    Character
    Gattsu Basaka
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Quote Originally Posted by xxvaynxx View Post
    Thank you for understanding how hagakura really made samurai a great job and explaining it way better than I could. When I get home I'm going to add your post to mine so people understand why we need the old hagakura.
    Those are overall rough potencies but for the most part fairly accurate. If you go a few posts up to my post about what I would want potentially changed with Samurai combine those 2 posts and you'll have a better idea of how I'm explaining it.
    (0)

  9. #9
    Player
    xxvaynxx's Avatar
    Join Date
    Oct 2013
    Posts
    687
    Character
    Oniwori Kiyuromi
    World
    Balmung
    Main Class
    Samurai Lv 100
    Quote Originally Posted by Shucky View Post
    Because I hate having to do quick math just so I can get the best amount of Shinten per cycle.
    Eh~? It's basic math. I'm an actual dumbass but you basically just don't want to have over 40 kenki when you do hagakure.
    (3)

  10. #10
    Player
    gintokiygo's Avatar
    Join Date
    Apr 2015
    Location
    Florida
    Posts
    58
    Character
    Gattsu Basaka
    World
    Adamantoise
    Main Class
    Samurai Lv 80
    Quote Originally Posted by xxvaynxx View Post
    Eh~? It\\'s basic math. I\\'m an actual dumbass but you basically just don\\'t want to have over 40 kenki when you do hagakure.
    This tbh. When your using Hagakure you just want to be either at 40 or below 40 then hagagkure. Like it's not hard just people really don't want to put effort into the job and Square introduced the job at the casual level.
    (4)

Page 3 of 7 FirstFirst 1 2 3 4 5 ... LastLast