Quote Originally Posted by Kaethra View Post
I'm not trying to tell you. I AM telling you. You are part of the problem if you won't teach people. Period.

Don't be the problem. Players that are part of the problem are bad players.

Be a good player.


These threads pop up once in a while and the one who posts them and people that agree with them all have one thing in common. They want to cede their responsibilities. "I dun wanna teach these people. They need to go through a tutorial!" That's right. They all want to waste time, money, resources, on something they themselves could do 100x better than any developer made tutorial.

You deal with it. It what good players do. Don't be so arrogant to think your 'precious time' is better than others. Its not.
If every good player knew every job inside and out I might be able to get behind you. But thats not the case.

I honestly don't think these threads come out of spite or revenge like you think. It's easier to spot when someone isn't doing well than it is to teach someone about it for one simple reason. You have to know the job yourself to be able to teach it.

Most seem willing to help those that don't cop an attitude when it does get brought up that someone could improve in a group. I usually see things not go well if a group member does mention something.

This is where an improved tutorial would come in for those that use skip potions. It's could be as simple as just requiring them to do the job quest duties under a role play or item/level sync effect. Its just to help understand the bare bone basics of the job.

Or is that setting the bar to high for people in 50+ content? Just bare bone understanding. Or should we just settle for the tutorial on movement, targeting, and pushing one button thats forced before they hit a mailbox and can use the skip items?

The effect of the skip potions results in some being overwhelmed because too much gets dumped on them at once, others can handle piecing all of that together.

Either way you can't expect everyone to know how to teach a newbie every job. Some get very touchy when you even mention that they could be doing things differently. Those two things combined is why an improved tutorial would be worthwhile.

So sorry if players don't want to learn every job or deal with those that get overly upset when its politely mentioned that they could be doing better, and instead think a better use of their time might be seeing if an improved tutorial could be an option.