Quote Originally Posted by TaiyouSeishin View Post
There are a number of times when people go "but utility so its fine" and ppl complain that ppl complain.

"I think smn should at least be a little closer in damage than what they are" "better lose or share that raise then"

^dislike when ppl do those. And rn there is a dislike for some classes even HAVING utility.

And purpose of any thread is to inform, discuss, debate. So if anyone disagrees, agrees, has their own opinion...
Well it's really simple, if all classes had high damage and no utility then they would be the same and the game would be boring. Variety is healthy.

When people complain about having utility it's not because they don't like it, it's because numerically or mechanically they feel like their class is not performing well. For example you have NIN, which was a more support oriented DPS but SE removed the entire toolkit except for Trick Attack, so NIN players feel their utility is weaker (which actually is) and their damage hasn't been upgraded accordingly.