Unlike non dps utility, that can just do less and thats the end (rn i think things like smn and rdm need some buffing despite the raise and healing capabilities) dps ones need more work done with them. They should not provide so much rdps that it over shadows the pure pdps or other high rdps, but should still have a benefit. If it breaks even, why would anyone bring a class to take a dps loss, for the chance (if they work with it, making everyones job harder) of just doing the same or less?