Quote Originally Posted by Jeffdogg View Post
Theres the salesman selling you stuff again lmao. Keep in mind he did say



That doesn't mean nothing, its not concrete it just says he let them know. Not a single dev came on here to verify. many things can change between now and then to what you think he "promised/answered"..

I got a '64 pinto that gets 200mpg ill sell it to ya for $5 (great deal)
Anything, can change from now to 2.0, however Why would they come here, waist there breathe, when they are "planning" to make Battles more Dynamic and fun to play?

Hello everyone!

We understand your concerns with melee classes being left out because they are having a difficult time on some of the encounters that we have introduced because of the damage they receive compared to ranged classes.

We let the dev. team know your feedback so they will be making balance adjustments to allow melee classes to have a larger role in upcoming battle content such as the Garuda fight in patch 1.22 and what’s in store for patch 1.23. (While I can't give away any details about future battles just yet, I made sure to let the dev. team know that you're wanting new and dynamic encounters! )

Once the above adjustments are implemented and you have tried out the changes, we would love to hear your feedback about the current battles that have stirred up your concerns for the melee classes so we can look into these changes going forward.
What I quoted in Red, The Dynamic Gameplay is really, already being set into motion! and after 1.23 any feedback you have after 1.23, will be investigated to see if that will help the games Dynamic gameplay.

Read Between the lines....