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  1. #1
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Firon View Post
    They honestly need to add more mechanics that punish long range players.
    You want to make sure healers have to move out of things?

    Healers cant heal while moving, so you better hope that no one needs heals while the healers are having to move...
    (1)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Crica View Post
    You want to make sure healers have to move out of things?

    Healers cant heal while moving, so you better hope that no one needs heals while the healers are having to move...
    I would like to see mechanics that punish players for having more than 2 ranged standing in one spot, or mechanics that require the player to move ever 4-5 second.

    Mechanics where if you stay still too long the DoT effect becomes stronger effectively killing you if you don't keep active during the fight.

    In WoW healers are rarely standing still and they can't cast and move at the same time either.
    (0)

  3. #3
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Crica View Post
    You want to make sure healers have to move out of things?

    Healers cant heal while moving, so you better hope that no one needs heals while the healers are having to move...
    I play whm a lot and moving and healing is pretty fun. Even tho you can't run and cast it still pretty simple to do. I'll say it again Jinko is one the best whm's i played with cause he does a good job @ keep ppl alive no matter what. Too many whm's in this game wanna stand in one spot and do nothing.
    (1)

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    761
    Quote Originally Posted by Firon View Post
    I play whm a lot and moving and healing is pretty fun. Even tho you can't run and cast it still pretty simple to do. I'll say it again Jinko is one the best whm's i played with cause he does a good job @ keep ppl alive no matter what. Too many whm's in this game wanna stand in one spot and do nothing.
    Exactly. People act as if MMOs still don't follow this same rule. You can't channel, move, and cast at the same time. The only exception is by having a trait learned which penalizes the spell being channeled(less damage, less hp, longer cast time , etc).
    (0)
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  5. #5
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Akumu View Post
    Exactly. People act as if MMOs still don't follow this same rule. You can't channel, move, and cast at the same time. The only exception is by having a trait learned which penalizes the spell being channeled(less damage, less hp, longer cast time , etc).
    I can't blame too much whm's ... most of my ls when we do dungeons, ifrit etc, don't want do it, expecially now with movement interrupt, and these servers. it's really stressfull
    (0)

  6. #6
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Dragonheart View Post
    I can't blame too much whm's ... most of my ls when we do dungeons, ifrit etc, don't want do it, expecially now with movement interrupt, and these servers. it's really stressfull
    I would imagine its more that people have done Ifrit so much they are bored to tears of it, although I'm finding more people willing to do Ifrit and Moogle than the new dungeons which makes me sad
    (1)

  7. #7
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by Firon View Post
    I play whm a lot and moving and healing is pretty fun. Even tho you can't run and cast it still pretty simple to do. I'll say it again Jinko is one the best whm's i played with cause he does a good job @ keep ppl alive no matter what. Too many whm's in this game wanna stand in one spot and do nothing.
    Then they don't know how to heal in stressful environments. The problem, however, is this:

    Movement should revolve around mechanics in a fight. People should not be lazy and kite shit all over the place because "it's easier," then expect a healer to tail them around like their personal butler. That's the point at which movement is for movements sake, and it's due to tanks not wanting to put real effort into their job.

    Movement should occur when it is necessary, like avoiding fire on the ground, or getting to a buff on the floor, or LoSing a mob. It should not involve having to chase down a tank who doesn't know how to tank. I spend enough time moving around to get buffs on everyone while trying to stay out of range of mob AoE, and I try to time my spells perfectly every single time, and I also try to LoS things when the tank refuses to get a boss facing the proper direction. I am not also going to chase a PLD around a goddamn tree. If he takes too much damage and gets out of my range, then he deserve to die. Anyone who does that, even if it is the majority of players, is doing it wrong. If the content forces us into that situation, then the devs are doing it wrong, too.

    Come into WoW and let me heal you in Dragon Soul, and if you can survive, you'll see how movement and healing should work during a battle. If I remember correctly, Jinko also plays WoW, and that's probably why he is able to pull off what he can in this game. WoW is a trial by fire for healers, and it teaches one what is proper and what isn't, and if it's one thing I have learned, it's what constitutes a tank who doesn't know what the hell he is doing.
    (2)