Quote Originally Posted by Tigercub View Post
Well the close range melee can do all the damage in the world, it doesn't matter if they're dead. Dead players don't win boss fights. They need to stop making combat so hazardous to non tanking melees or start making it a hell of a lot more dangerous for ranged. It's the content, not the classes themselves, that is the problem here imo. There's just as many ways to make a fight equally lethal for ranged classes, but SE just doesn't seem to have had that epiphany yet.
That's not the prob the prob is WHM/CNJ's cant even bother to heal melee if they take dmg. with pld you do not need 2 whm/cnj to heal a tank pld can heal for 1k hp its self almost. The thing with ppl using all archers/blm cause they can't heal more than one person cause most whm's fail. Jinko is one the best whm's i played with he heals everyone and does not die for it. Like i said this problem lies within the community it's self.