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  1. #1
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50

    Is this really FUN in 2012 ?! A reassuring Dev's answer if possible?

    FFXIV 2.0 is an ambitious and big project that everyone hope in (i left my old FFXI - WoW friends for XIV) , it has to compete with upcoming major mmorpg... In a period while action mmo are becoming the standard... From the current game we get this:

    http://www.youtube.com/watch?v=KB30O...710GL65NHoPqw=

    I know that with 2.0 will bring us new engine and server. But Ifrit, or even the old batraal got better and more modern mechanics...
    Or even old WoW vanilla fights are more dynamic and fun, this looks like an XI fight in HD.. An encounter anchored to the past that looks kinda boring and lame (10 mins of spamming action and magic in the same SAFE point.. Is this FUN for you? )

    It was so hard to let sand trap, spawn random in the whole area..? Or to make pop the thunder cloud random on 1 member of the pt? so This didn't penalyze the ranged vs melee war? I don't think that 2.0 engine/servers were needed for this... *mumble mumble*

    Same is with the Ant and Mistress... (Only Coincounter feels a bit more "fresh" )

    When my friends saw the chimera fight video they laughed at me.. (they're on SW doing nightmare mode now, and i'm the only one still on XIV ) .. And the only thing that i could do was agree with them.. after i did so many hard fights with them (like Lich King HM first italian kill on WoW) chimera looks simply "old and boring"

    So devs, can you assure us that 2.0 will bring us more fun, challenging and fresh encounter? At least at the same level that old and current mmorpg offers? Please?

    Please don't write replies like go to play wow again, or SW, or anything "white knightish" , this is a serious thread, and i'd like to know what this comunities think about this. Thank you!
    (44)
    Last edited by Dragonheart; 03-17-2012 at 01:13 AM.

  2. #2
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Dragonheart View Post
    FFXIV 2.0 is an ambitious and big project that everyone hope in (i left my old FFXI - WoW friends for XIV) , it has to compete with upcoming major mmorpg... In a period while action mmo are becoming the standard... From the current game we get this:

    http://www.youtube.com/watch?v=KB30O...710GL65NHoPqw=

    I know that with 2.0 will bring us new engine and server, Ifrit, or even the old batraal got better and more modern mechanics...
    Or even old WoW vanilla fights are more dynamic and fun, this looks like an XI fight in HD.. An encounter anchored to the past that looks kinda boring and lame (10 mins of spamming action and magic in the same SAFE point.. Is this FUN for you? )

    It was so hard to let sand trap, spawn random in the whole area..? Or to make pop the thunder cloud random on 1 member of the pt? so This didn't penalyze the ranged vs melee war? I don't think that 2.0 engine/servers were needed for this... *mumble mumble*

    Same is with the Ant and Mistress... (Only Coincounter feels a bit more "fresh" )

    When my friends saw the chimera fight video they laughed at me.. (they're on SW doing nightmare mode now, and i'm the only one still on XIV ) .. And the only thing that i could do was agree with them.. after i did so many hard fights with them (like Lich King HM first italian kill on WoW) chimera looks simply "old and boring"

    So devs, can you assure us that 2.0 will bring us more fun, challenging and fresh encounter? At least at the same level that old and current mmorpg offers? Please?

    Please don't write replies like go to play wow again, or SW, or anything "white knightish" , this is a serious thread, and i'd like to know what this comunities think about this. Thank you!
    Was no ones fault but scrubs who call selves leets cause they can use 6 archers to be safe from the mob to do dmg

    They honestly need to add more mechanics that punish long range players.
    (12)

  3. #3
    Player
    Dragonheart's Avatar
    Join Date
    Apr 2011
    Posts
    901
    Character
    Dragonheart Lux
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Firon View Post
    Was no ones fault but scrubs who call selves leets cause they can use 6 archers to be safe from the mob to do dmg

    They honestly need to add more mechanics that punish long range players.
    As i said, they could simply make random spawn, or under characters the sand vortex.... Was so hard to think this as a programmer?
    (3)

  4. #4
    Player
    Colino's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,327
    Character
    Colino Nyea
    World
    Omega
    Main Class
    Culinarian Lv 90
    Oh Gods that music murdered my ears.
    (21)

  5. #5
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    At least no one is crying about lag.
    (0)

  6. #6
    Player
    Quesse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,176
    Character
    Quesse Mithril
    World
    Sargatanas
    Main Class
    Miner Lv 70
    (26)

  7. #7
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    The boss mechanics in the game are sorely lacking. I'm fairly new, so I've only seen a few, mostly DH and the job battles, but with what I've participated in, and the videos I've seen, they do not impress.

    I am willing to tolerate it for now, as I know the devs are trying to balance a lot of things at once. All new MMOs tend to go through these problems, and FFXIV is even worse off due to where it started from. I can only say wait it out and hope that things get better.
    (9)

  8. #8
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Go heal the Morbol fight and get back to me !

    I don't think you can judge the game on 1 boss fight.
    (18)

  9. #9
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rousseau View Post
    The boss mechanics in the game are sorely lacking. I'm fairly new, so I've only seen a few, mostly DH and the job battles, but with what I've participated in, and the videos I've seen, they do not impress.

    I am willing to tolerate it for now, as I know the devs are trying to balance a lot of things at once. All new MMOs tend to go through these problems, and FFXIV is even worse off due to where it started from. I can only say wait it out and hope that things get better.
    darkhold has been severally nerfed. Its more of a casual friendly dungeon now. Tanks can just stand in front of batrals lasers now, you used to have to avoid them while making sure you didnt face him towards your party cause they would one shot pretty much anyone except the tank.

    Also job battle are not meant to be endgame content, its progression content. If they made it too hard people would complain about not being able to progress their jobs.
    (7)

  10. #10
    Player
    Firon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,565
    Character
    Firon Veleth
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Jinko View Post
    Go heal the Morbol fight and get back to me !

    I don't think you can judge the game on 1 boss fight.
    That's true Jinko but the problem is you can just throw 6 archers @ it which is dumb. They need to make close range DD do hell of a lot more dmg or make more traps from ppl who like to sit back and fiddle their thumbs.
    (5)

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