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  1. #1
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by syntaxlies View Post
    darkhold has been severally nerfed. Its more of a casual friendly dungeon now. Tanks can just stand in front of batrals lasers now, you used to have to avoid them while making sure you didnt face him towards your party cause they would one shot pretty much anyone except the tank.

    Also job battle are not meant to be endgame content, its progression content. If they made it too hard people would complain about not being able to progress their jobs.
    I know that DH is older and nerfed, but I don't think we should be able to literally run through and ignore mobs. And even though the job bosses aren't endgame, they shouldn't reward the tank for kiting things all over the place (like around and around that tree in WHM R50), especially now that healers need to stay more stationary. It feels really wacky to me. @_@
    (2)

  2. #2
    Player
    Jinko's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    5,656
    Character
    Jinko Jinko
    World
    Moogle
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Rousseau View Post
    I know that DH is older and nerfed, but I don't think we should be able to literally run through and ignore mobs. And even though the job bosses aren't endgame, they shouldn't reward the tank for kiting things all over the place (like around and around that tree in WHM R50), especially now that healers need to stay more stationary. It feels really wacky to me. @_@
    Well there is other ways to kill that WHM fight, I for example went in with 5 WHM's and we each soloed one, raising eachother when we got one shot, it was a total blast.

    As I said above players will always abuse the easiest strategy.
    (3)

  3. #3
    Player
    Rousseau's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    102
    Character
    C'alhi Tia
    World
    Coeurl
    Main Class
    Summoner Lv 81
    Quote Originally Posted by Jinko View Post
    Well there is other ways to kill that WHM fight, I for example went in with 5 WHM's and we each soloed one, raising eachother when we got one shot, it was a total blast.

    As I said above players will always abuse the easiest strategy.
    It's just a shame, I think. I don't want the bosses to become super hard, but a bit more variety would make the encounters so much more fun.

    Quote Originally Posted by syntaxlies View Post
    you only have to run past the mobs if your going for speed. But if you do you wont get 5 chest at the end. Thats only 1 dungeon, in cutters cry you have to kill everything and they even made the dungeon into a puzzle.
    I think people are doing it just for the AF, and they want to do it quickly. Maybe it wasn't the best idea to put it in DH. People still get hit by the mobs chasing us, and I can't heal them if they keep moving (which they need to, I guess).

    I suppose it's something I just have to deal with in hopes that future instances and quests will be set up better.
    (0)
    Last edited by Rousseau; 03-17-2012 at 02:30 AM.

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    I'd agree with OP if all boss fights were to be like that, but it's nice to have a variety of fight types.

    Each single encounter does not have to be a different puzzle. It's fun to have simple, more classic fights once in a while, as a part of the diversity of the overall content
    (4)

  5. #5
    Player
    syntaxlies's Avatar
    Join Date
    Jun 2011
    Location
    uldah
    Posts
    4,043
    Character
    Syntax Lies
    World
    Hyperion
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Rousseau View Post
    I know that DH is older and nerfed, but I don't think we should be able to literally run through and ignore mobs. And even though the job bosses aren't endgame, they shouldn't reward the tank for kiting things all over the place (like around and around that tree in WHM R50), especially now that healers need to stay more stationary. It feels really wacky to me. @_@
    you only have to run past the mobs if your going for speed. But if you do you wont get 5 chest at the end. Thats only 1 dungeon, in cutters cry you have to kill everything and they even made the dungeon into a puzzle.
    (0)